[img width=520 height=112]http://s1.directupload.net/images/131216/ni579olj.png[/img]
Beiträge von Urs
Der Patch 1.29 wurde von BI auf 2026 verschoben.
Die neue Season bei GDZ startet trotzdem am 01.12.. Alle unser Server werden gewiped! (Infos)
Die neue Season bei GDZ startet trotzdem am 01.12.. Alle unser Server werden gewiped! (Infos)
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Die Fans spielen auf Rockets Twitch Channel gerade verrückt.
Es wurde das Gerücht verbreitet Rocket, würde heute in seinem Stream den Release freigeben.Wer dem #Hypertrain noch aufspringen möchte, Fahrkarten bitte und dann hier entlang: http://www.twitch.tv/rocket2guns xD
[img width=233 height=720]https://fbcdn-sphotos-e-a.akamaihd.net/hphotos-ak-ash…192209881_n.png[/img]
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Ich kann ja die Komplette Shoutbox DB veröffentlichen.
Sind nur 2525 Seiten, ich glaub aber da wurden schon paar automatisch gelöscht... -
DayZ - Beinahe-Versprecher deutet baldigen Standalone-Release an
[url=http://www.gamestar.de/spiele/dayz/ne…93,3031084.html]http://www.gamestar.de/spiele/dayz/ne…93,3031084.html[/url]
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ich lese in der zweiten Zeile "panThera"

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Unterstützt das Like Script aber nicht. Somit nicht möglich bzw. mit zuviel Aufwand verbunden.
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Dieses Thema wurde verschoben nach Private Server Support.
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Was steht in deiner config.cfg unter hostname?
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Wieso das Konkurrenz Forum in den Servernamen? Kann dort deinen Server nicht finden.
Oder liegt es einfach daran, dass die Jungs dort es mittlerweile aufgegeben haben ihr Forum zu pflegen? -
Origins 1.7.8 Customization
[img width=700]http://www.gamersplatoon.net/images/178/Screenshot3.jpg[/img]
[img width=700]http://www.gamersplatoon.net/images/178/Screenshot4.jpg[/img]
[img width=700]http://www.gamersplatoon.net/images/178/Screenshot5.jpg[/img]
[img width=700]http://www.gamersplatoon.net/images/178/Screenshot6.jpg[/img]
Quelle: gamersplatoon.com
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DayZ Epoch Private Server 1.0.3.1
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DayZ Origins Update 1.7.8
[img width=329 height=193]http://www.gamersplatoon.net/images/178/178logo.png[/img]
http://www.youtube.com/watch?v=oIqCCg4WV6U#ws
HIGHLIGHTS:
[li]Unterwasser-Gameplay ( U-Boote, Unterwasserbasen? )[/li]
[li]Neues Bau-System "Nested buildings" (beinhaltet auch baubare Helikopter Hallen)[/li]
[li]Fahrzeuge können nun weiter personalisiert bzw. verbessert werden.[/li]
[li]Neue (seltene) Items (Loot, Werkzeug, Waffen)[/li][img width=700 height=568]http://www.gamersplatoon.net/images/178/Screenshot2.jpg[/img]
[img width=700 height=521]http://www.gamersplatoon.net/images/178/Screenshot10.jpg[/img]
[img width=604 height=362]http://www.gamersplatoon.net/images/178/screen13.jpg[/img]
[img width=700 height=441]http://www.gamersplatoon.net/images/178/Screenshot12.jpg[/img]
[img width=700 height=418]http://www.gamersplatoon.net/images/178/Screenshot9.jpg[/img]
[img width=700 height=341]http://www.gamersplatoon.net/images/178/Screenshot8.jpg[/img]
CHANGE LOG 1.7.8:
NEW:
[li]Introduction of underwater gameplay[/li]
[li]Added Ladder on side of battleships to enable access from water.[/li]
[li]Added Reinforced fence gate[/li]
[li]New portion of Novistrana Island added[/li]
[li]Taviana / Novistrana New Enterable Factories added[/li]
[li]Taviana / Novistrana new enterable buildings[/li]
[li]Nested Buildings, "Electro Nest" hero and bandit levels added[/li]
[li]Customization : Ability to paint all vehicles[/li]
[li]Customization : - Ability to apply special designs to selected to vehicles using stencils[/li]
[li]Customization : Ghillie suit surrounding environment camouflage customization[/li]
[li]US Army/UN base added to Novistrana[/li]
[li]Added lone wolf Safes[/li]
[li]Added New variety of civilian backpacks, new school backpacks[/li]
[li]Lone wolf 1 seat Unicopter added.[/li]
[li]Survivor made Nautilus submarine added.[/li]
[li]Aggressive SUV with machine gun added.[/li]
[li]Kamaz truck added.[/li]
[li]Ka60 helicopter added.[/li]
[li]HC3 Merlin helicopter added.[/li]GAMEPLAY Changes, Balances and improvements:
[li]Tank garages in Zuta Gora barracks moved apart to prevent abuse.[/li]
[li]Stronghold clan members can now keep their houses, build new houses.[/li]
[li]Survivors heroes and bandits can now demolish their own houses for reallocation or adopting new nested buildings.[/li]
[li]Bandaging: Ability to move or run from danger cancelling bandaging process[/li]
[li]Fences need to be maintained, otherwise they disappear after 15 days.[/li]
[li]Surrender action moved to number 0 button, can be changed in controls settings.[/li]
[li]AH6X engine sound now heard at 200 meters.[/li]
[li]MHJ engine sound now heard at 200 meters.[/li]
[li]Littlebird engine sound now heard at 100 meters.[/li]
[li]Changing seats in helicopter mechanics improved.[/li]
[li]Gatling Capri speed and durability tweaked.[/li]
[li]Houses cannot be penetrated with normal machine guns.[/li]
[li]Jerry can now only occupies 3 inventory slots.[/li]
[li]Mossing rifle damage buffed.[/li]
[li]Scrap APC inventory reduced to 70 magazines, 15 weapons and 6 backpacks.[/li]
[li]Praga Copter inventory reduced to 50 magazines, 10 weapons, 5 backpacks.[/li]
[li]Praga Copter speed reduced.[/li]
[li]Ability to add ammunition to helicopter machineguns[/li]
[li]Tents can be permanently destroyed with hatchets.[/li]
[li]Wooden fences can be permanently destroyed with hatchets.[/li]Bug Fixes
[li]Fences/watchtowers disappearing after 15 days issue fixed.[/li]
[li]Inventory accessible from outside of level 1 bandit house issue fixed.[/li]
[li]1.7.7 Stronghold issue inventory bugged preventing it from being finished issue fixed.[/li]
[li]Stronghold stages disappearing issue fixed.[/li]
[li]Ability to bypass 10 second abort timer fixed.[/li]
[li]Stronghold stages disappearing issue fixed.[/li]
[li]Back wall of stronghold missing when viewed from distance issue fixed.[/li]
[li]Dr. Ivan excessive spawning issue fixed.[/li]
[li]Wobbly fire truck movement fixed.[/li]
[li]"pack tent" when packing a storage box issue fixed.[/li]
[li]Watchtower flickering with black colour from distance issue fixed.[/li]
[li]Lublin truck getting stuck on Bratislav bridge issue fixed.[/li]
[li]Scrap bus getting stuck on Bratislav bridge issue fixed.[/li]
[li]Rodina missing engine on bonnet issue fixed.[/li]
[li]Flying loot in school building issue fixed.[/li]
[li]Not able to shoot trough police station, bar and school windows issue fixed.[/li]
[li]Various stretching issues on stronghold clan skins fixed.[/li]
[li]Barracks on island Piran inside ground issue fixed.[/li]
[li]Cables removed from electric poles.[/li]
[li]Missing collision around fence on the front of big garage issue fixed.[/li]
[li]Glitch in light house on island Kres issue fixed.[/li]
[li]Electric pylons near Bratislav bridge fixed.[/li]
[li]Sunken house in Postojna issue fixed.[/li]
[li]Sunken tents in Dalnogorsk issue fixed.[/li]
[li]Glitch in battleships issue fixed, helicopters can land / take off safely, player does not fall trough.[/li]
[li]Quarry not working in Novistrana issue fixed.[/li]ARMA X
[li]Users of ArmA X Anniversary edition are now able to construct all kinds of houses/fences/strongholds[/li]New materials and loot
[li]Stencils[/li]
[li]Spray cans[/li]
[li]Crane[/li]
[li]Short planks[/li]
[li]Long planks[/li]
[li]Scrap connector[/li]
[li]Aluminium[/li]
[li]Chipboard[/li]
[li]Light bulbs[/li]
[li]Screws[/li]
[li]Metal supports[/li]
[li]Reinforced wood[/li]New tools:
New Weapons:
[li]Saiga 12K[/li]
[li]SCAR-H CQC CCO[/li]
[li]SCAR-H CQC CCO SD[/li]
[li]SCAR-H STD EGLM Spect[/li]
[li]SCAR-H LNG Sniper[/li]
[li]SCAR-H LNG Sniper SD[/li]
[li]MG36[/li]
[li]RPK 74[/li]
[li]SCAR-L CQC CCO SD[/li]
[li]SCAR-L CQC Holo[/li]
[li]SCAR-L CQC EGLM Holo[/li]
[li]SCAR_L STD EGLM RCO[/li]
[li]SCAR_L STD Mk4CQT[/li]Quelle: gamersplatoon.com
Update: DayZ Origins 1.7.8 Download wurde in unserem Download-Bereich hinzugefügt
http://board.germandayz.de/downloads/dayz…origins-178/209 -
[size=16pt]DayZ Hintergrundbilder / Wallpapers #4[/size]
[img width=700 height=393]http://s7.directupload.net/images/131212/82dxtino.jpg[/img]
[img width=700 height=393]http://s7.directupload.net/images/131212/s7z6z6bd.jpg[/img]
[img width=700 height=393]http://www7.pic-upload.de/01.12.13/lguiq4hjdvp.jpg[/img]
Noch mehr Bilder? Siehe hier:
http://board.germandayz.de/dayz-gallery/hintergrundbilder/
http://board.germandayz.de/dayz-gallery/h…r-wallpapers-2/
http://board.germandayz.de/dayz-gallery/h…r-wallpapers-3/ -
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Server in Kategorie 2 aufgenommen.
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DayZ Epoch 1.0.3.1 Changelog veröffentlicht.
Release der Version soll in den nächsten 24h erfolgen!CHANGE LOG 1.0.3.1
ADDED:
[li]Proper mission file support and bikeys for SMD Sara A2 http://forums.bistudio.com[/li]
[li]In game clarification on modular removal: you cannot delete locked doors, you must remove the lock first. @dayz10k[/li]
[li]Added updated setDamage exception to battleye scripts.txt. @vbawol[/li]
[li]Built in antihack enabled by default via mission init.sqf. @facoptre[/li]
[li]Added Czech localization Credits: GeodarCZ, Brovns, Doomscythe[/li]
[li]DZE_requireplot override variable added. DZE_requireplot = 0; in init.sqf disables plot pole requirement to build. @vbawol[/li]
[li]Bell 47/H-13 Helicopter by hcpookie http://www.armaholic.com/page.php?id=22143[/li]
FIXED:
[li]Incorporated DayZ CE skin changing routines for melee weapons and add back actions after skin changes. @dayz10k[/li]
[li]Proper stringtables (options) on SkinBase craftables (bandages, canvas) @dayz10k[/li]
[li]Optimized RoadFlare/chemlight JIP code to use only one allMissionObjects call instead of two. @vbawol[/li]
[li]dayz_minpos was incorrectly set to 0 for chernarus and should have been -1 or less. @vbawol[/li]
[li]Fixed some typos in Sahrani mission files. @vbawol[/li]
[li]Removed radar from GAZ Vodnik. @dayz10k[/li]
[li]Incorrect call compile paths for tavi traders.[/li]
[li]Armored SUV DZ had incorrect max weapon count. @vbawol[/li]
[li]Fixed two createvehicle calls for weapon spawn_loot. @Torndeco[/li]
[li]Building count limiter was using wrong position command now uses correct one. @vbawol[/li]
[li]Fire requirement for crafting can now be used off the ground without issues. @vbawol[/li]
CHANGED:
[li]setdamage.txt fixes for hatched/chainsaw - scripts.txt and publicVariable.txt updated. @infiSTAR[/li]
[li]Increased chances for silver and gold mine veins.@vbawol[/li]
[li]Lower plank pack spawn chance raise sledge handle and fishing pole chances in farm spawns. @vbawol[/li]
[li]Must drop backpack or filled chainsaw before you can change clothes. @vbawol[/li]
[li]Removed 10m check for nearby players when changing clothes. @vbawol[/li]
[li]Null cleanup was not working as intended disabled by default needs further testing. @vbawol[/li]
[li]Lower zombie attack range and made static at 2.5m. @vbawol[/li]
[li]Restructured server files. @vbawol[/li]
INFO:
[li]Models/textures by Paul Tomany. @Sequisha.[/li]
[li]Special thanks to http://bmrf.me/ for hosting our development server.[/li]
REMOVED:
[li]Many unneeded diag_log calls removed.[/li]Bell 47/H-13 Helicopter:
[img width=700 height=259]http://www.armaholic.com/datas/users/bellciv_4.jpg[/img] -
Bin ich froh, dass dich niemand zwingt auf unsere Server zu spielen.
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