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Neues Benutzerkonto erstellenLetzte Antwort von unserem Hoster:
Thank you for your order. Unfortunately We are currently at capacity in the location you selected, It's going to be a few days before we have more.
Im freien Feld lief es gestern bei mir komplett flüssig, in der neuen Stadt Svetlojarsk wurde es dann unspielbar, 5 FPS und in festen Abständen 0FPS über mehrere Sekunden.
Nachdem die Stadt wieder verlassen wurde, waren es wieder 30fps und mehr.
Ich würde es mal auf den nicht optimierten Regen schieben.
Der Finale Patch 0.34.115106 (stable) ist nun für alle verfügbar. Dieser enthält noch einige Änderungen zum Beta-Patch (experimental)
New:
[li]Gear: Added Sewing kit to the loot spawns[/li]
[li]Gear: Added B95 and 762 speedloader to loot spawns[/li]
[li]Gear: Added configuration for durable riders jacket[/li]
[li]Gear: Added durable leather jacket to loot spawns[/li]
Fixed:
[li]Art: Duplicate geometry in lower resolution LODs of flannel shirt resulted in visual bug at distance.[/li]
[li]Animations: Twitches on right hand fixed when holding an item while middle finger and pointing.[/li]
[li]Crash: Out of bounds crash when no sounds defined[/li]
[li]Inventory: Loot would stay on dead character after it is picked up, causing teleporting loot and general chaos[/li]
[li]Medical: Cleaning wounds with alcohol tincture doesn't add last stage of infected wounds[/li]
[li]Medical: Vomiting/Stuffed was completely broken. Now simplified and streamlined[/li]
[li]Melee: Short melee weapons do damage now (hammer, screwdriver, hammer, hacksaw)[/li]
[li]Spawns: Lowered probability of Weapon cleaning kit spawns[/li]
[li]Systems: Disconnecting dead player would delete the body after ~30 seconds[/li]
[li]Systems: Damage was being equally applied to all objects inside inventory slot when shot/damaged (now items reduce the damage when they take damage)[/li]
[li]Systems: Notifier gets stuck on "stuffed"[/li]
Wer unser Forum oder Facebookseite oft besucht wird in diesem Video nichts neues erfahren.
Für alle anderen, seht ihr in diesem Video die zukünftigen Fakten/Gerüchte anschaulich zusammengefasst.
Super Bilder, die Website geht nur nicht.
DayZ Standalone in Real Life
Double Rifle im nächsten Update.
[img width=700 height=437]http://i.imgur.com/qeZwhcP.jpg[/img]
DayZ Standalone Patch 0.34.115106
ETA to Experimental:
2 builds likely, one Thursday 6 Feb, another on Friday 7 Feb. Possibly another on Monday 10 Feb.
ETA to Stable:
We will most likely do an update to stable on Wednesday 12 February during the scheduled maintenance period.
An important feature of this update is logic changes to how the player character is processed on connection and disconnection. Some serious errors were identified by the new penalty timeout system relating to how the character is processed when they are not in control of their character. This included a serious bug with the respawn button on an unconscious player. Additionally, more bugfixing is included in this update.
New:
[li]Animations: Ruger 10/22 hand pose[/li]
[li]Animations: It's now possible to blend directly between various gesticulation states (pointing,finger,greeting...)[/li]
[li]Crafting: Can repair clothes, weapons, and items using specialist items (such as sewing kit)[/li]
[li]Gear: Configured sewing kit and its recipes[/li]
[li]Gear: Added configuration for durable riders jacket[/li]
[li]Gear: Added Cowboy hats to the loot spawns (multiple colors)[/li]
[li]Gestures: Thumbs Up gesture added with default F7 key binding[/li]
[li]Server: Optimization of synchronization of textures/materials (minor improvement to server FPS)[/li]
[li]Systems: Falling now causes dynamic damage (roughly, fall of >5m break legs depending on equipment, >15m probably death)[/li]
Fixed:
[li]Actions: Could not cover another players head with a burlap sack[/li]
[li]Actions: No longer spawns clones of sack after Remove Head Cover action[/li]
[li]Actions: Removing Head Cover (burlap sack) while inventory is full won't leave you blind and without burlap sack anymore[/li]
[li]Animations: Fixed an issue where the player would stay zoomed-in in sights for reload while aiming in prone[/li]
[li]Animations: Player should now be force-disarmed when clapping while holding a single-handed weapon.[/li]
[li]Animations: Pointing and clapping now works even when initiated from aimed states[/li]
[li]Animations: Fixed an issue where the left hand would stay glued to the FNX45 for aimed prone reload[/li]
[li]Animations: Default rifle aim stance (stand and crouch) slightly changed to better fit different guns[/li]
[li]Crafting: Cannot combine ruined stacked objects (such as ammo, rags)[/li]
[li]Crafting: Cannot chamber/load magazine with ruined ammunition[/li]
[li]Crafting: Motorbike helmet visors didn't retain their type when spray-painting the helmet[/li]
[li]Crash: Game Crash when using FLUSH command[/li]
[li]Systems: Healing system was double processing for blood regeneration[/li]
[li]Systems: Notifier messages were not being cleared/reset on within-state changes[/li]
[li]Systems: Players position was not saving on disconnect[/li]
[li]Systems: Players could get continually stuck in a dead character during load from central server[/li]
[li]Systems: Players would not receive any falling damage[/li]
[li]Weapons: Ballistic parameters of all projectiles tweaked for more realism (special thanks to Gews for his great analysis on weapon characteristics)[/li]
Update:
Der Finale Patch 0.34.115106 (stable) ist nun für alle verfügbar. Dieser enthält noch einige Änderungen zum Beta-Patch (experimental)
New:
[li]Gear: Added Sewing kit to the loot spawns[/li]
[li]Gear: Added B95 and 762 speedloader to loot spawns[/li]
[li]Gear: Added configuration for durable riders jacket[/li]
[li]Gear: Added durable leather jacket to loot spawns[/li]
Fixed:
[li]Art: Duplicate geometry in lower resolution LODs of flannel shirt resulted in visual bug at distance.[/li]
[li]Animations: Twitches on right hand fixed when holding an item while middle finger and pointing.[/li]
[li]Crash: Out of bounds crash when no sounds defined[/li]
[li]Inventory: Loot would stay on dead character after it is picked up, causing teleporting loot and general chaos[/li]
[li]Medical: Cleaning wounds with alcohol tincture doesn't add last stage of infected wounds[/li]
[li]Medical: Vomiting/Stuffed was completely broken. Now simplified and streamlined[/li]
[li]Melee: Short melee weapons do damage now (hammer, screwdriver, hammer, hacksaw)[/li]
[li]Spawns: Lowered probability of Weapon cleaning kit spawns[/li]
[li]Systems: Disconnecting dead player would delete the body after ~30 seconds[/li]
[li]Systems: Damage was being equally applied to all objects inside inventory slot when shot/damaged (now items reduce the damage when they take damage)[/li]
[li]Systems: Notifier gets stuck on "stuffed"[/li]
Quelle: dayzgame.com
Im nächsten Update wird es Cowboyhüte zu finden geben.
Jetzt fehlt nur noch das entsprechende Reittier ![]()
[img width=599 height=516]https://pbs.twimg.com/media/BfyKL42CUAAwE6_.jpg[/img]
[img width=700 height=933]https://pbs.twimg.com/media/Bfy6Cq9IMAAHvjW.jpg:large[/img]
http://pic.twitter.com/brN0pdHNvm
[img width=700 height=932]https://pbs.twimg.com/media/BfzKx4AIcAAFpJ9.jpg:large[/img]
Alles löschen, neuinstallieren, mit dem DayZ Commander Epoch installieren lassen.
Einzelteile oder Komplettsystem?
[img width=700 height=918]https://pbs.twimg.com/media/BfuvFVeCMAI0AjA.jpg:large[/img]
"Was wäre DayZ nur ohne die Clowns, die ständig den Mittelfinger zeigen, ihre Stimme verzerren, kranke Dinge mit den Fahrrädern anstellen, oder einfach zu Fuß durch die Welt wandern. Solche Erlebnisse sind witziger als das Spiel selbst."
[size=16pt]DayZ Standalone Patch 0.33.114926[/size]
Zu den schon bekannten Changelogs 0.33.114855 & 0.33.114782 enthält dieses finale (stable) Update noch zusätzlich folgende Änderungen:
[li]Spawns: .45acp box of 25rnds added to loot spawns[/li]
[li]Server: Optimized synchronization and transfer of variables within and outgoing from server (significant performance increase on server, of 5-10 FPS)[/li]
[li]Animations: Mosin bolt animation after each shot updated to match hand animation[/li]
[li]Animations: Removed footstep sound from pointing animations[/li]
[li]Animations: Pointing gesticulation now possible even when holding 2 handed weapons[/li]
[li]Animations: Clapping now possible to initiate while holding 2 handed weapons[/li]
[li]Crafting: Guns are no longer placed on ground while being painted (if not necessary)[/li]
[li]Crafting: You won't loose attached universal weapon flashlight after M4 painting[/li]
[li]Items won't longer appear on ground after unsuccessful force feeding/drinking/fibrillating/handcuffing and won't lose quantity[/li]
[li]Effects: gunshot sound of Magnum reverted to original one[/li]
[li]Weapons - fixed error in config of shotgun snaploader causing low velocity and damage[/li]
Update wurde schon für jeden veröffentlicht. (5. Feb.)
Quelle: dayzgame.com
Schon mal in unserem Download-Bereich geschaut? Dort findest du einige Karten.
Die größte ist 15360x15360 px / 300 MB
http://board.germandayz.de/downloads/germ…-very-large/212
Ich denke, dass ist genau das was du suchst.
Standalone oder Mod?