CHANGE LOG 1.0.4.1
New:
[li]Base Building Godmode is now included. Use DZE_GodModeBase = true; to enable it. (Disabled by Default) @Skaronator[/li]
[li]Config based trader setup option that is more performant, however does not track inventory. DZE_ConfigTrader = true; and #include "\dayz_epoch_b\CfgServerTrader\cfgServerTrader.hpp" in description.ext Fank @Skaronator @vbawol[/li]
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Added:
[li]Static build construction count will force the constructioncount to number set by DZE_StaticConstructionCount = # in init.sqf. Fank[/li]
[li]Stacking of 10oz silver bars into briefcases, also traders now give this as change if return is 2-9 10oz silver bars. @vbawol[/li]
[li]Variable DZE_DamageBeforeMaint to control what damage level is needed for the maintain option to appear. @vbawol[/li]
[li]Keep safe/lockbox vars server side. This should help with performance. @maca134 @Skaronator[/li]
[li]Added SQL Function DeleteNonKeyVehicles run before server start and SQL event UnlockNonKeyVehicles run once a day. Use one or the other not both. @maca134 Fank[/li]
[li]Option to disable R3F weight system. DZE_R3F_WEIGHT = false in init.sqf to disable. @vbawol[/li]
[li]Added to heli crash code, Blackhawk and Seahawk Wrecks by * [GLT]Myke http://www.armaholic.com/page.php?id=10670[/li]
[li]Added following Config Classes: M113_UN_EP1_DZ M113_UN_EP1_DZE M113_TK_EP1_DZ M113_TK_EP1_DZE BTR90_DZ BTR90_DZE BTR90_HQ_DZ BTR90_HQ_DZE LAV25_DZ LAV25_DZE LAV25_HQ_DZ LAV25_HQ_DZE Fank[/li]
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Fixed:
[li]Fix init errors, improve antihack. @icomrade[/li]
[li]Add missing sensor for aircraft dealer on Napf. @JoSchaap[/li]
[li]Traders now give ItemTinBar in exchange for TrashJackDaniels. @vbawol[/li]
[li]M107 zeroing was stuck at 500m now set to default settings. @vbawol[/li]
[li]DZE_DamageBeforeMaint = 0.09 by default should fix issues with maintain option not working when damage is set to 0.1 with SQL event. @vbawol[/li]
[li]Fix for Death Messages <NULL> when attacker is in vehicle. @icomrade @vbawol[/li]
[li]Added missing DZE fueltracks to DZE_fueltrackarray. Fank[/li]
[li]Fix AI from being counted as zeds. @jwo7777777[/li]
[li]Issue with Scaffolding being too close and killing player. Fank[/li]
[li]Stuck in infinite trading loop when item is out of stock. @vbawol[/li]
[li]Fixed backpack disappearing issue. @vbawol[/li]
[li]Some fixes and optimizing to PVS/PVC system to only send to other players nearby. @vbawol[/li]
[li]Bleeding was not visible to other players due to typo in new PVS/PVC system. @vbawol[/li]
[li]Re-classed Land_Ind_Pec_03b to fix ladder errors in log file. @vbawol[/li]
[li]Issue that prevented the server from starting. @Skaronator[/li]
[li]Some typos in the loot table. @Skaronator[/li]
[li]DZE_MissionLootTable - Some things are missing. @vbawol @Skaronator[/li]
[li]General cleanup and fixes. Fank @Skaronator @icomrade @vbawol [/li]
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Changed:
[li]Selling vehicle will now remove the key if you have it on your toolbelt. Fank[/li]
[li]R3F weight now in Kg for every language except english. @VeryBigBro[/li]
[li]Increased trader prices for Armed vehicles and pipebombs. @vbawol[/li]
[li]Added BAF_Merlin_DZE and MH60S_DZE to traders. @vbawol[/li]
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Removed:
[li]Trade metals option removed from self actions as it should no longer be needed with new trader code. @vbawol [/li]
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Info:
[li]Re-added old trader code for backwards compatibility. @vbawol[/li]
[li]Moved binaries to root of server files and wrote up basic install upgrade guide. @vbawol[/li]
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