[img width=700 height=393]https://scontent-a-fra.xx.fbcdn.net/hphotos-xfa1/t…061631572_o.jpg[/img]
Beiträge von Urs
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[img width=700 height=396]http://i.imgur.com/kIJyMPp.png[/img]
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Heute kommt ein Update für die Experimental Server. Was dieser genau bringt kann noch keiner sagen. Aber wohl ziemlich sicher wird die MP5K ins Spiel kommen ..
[img width=590 height=346]https://fbcdn-sphotos-h-a.akamaihd.net/hphotos-ak-xap…749708769_n.png[/img]
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Selbstverständlich findet ihr die nötigen Files auch hier im Downloadbereich.
http://board.germandayz.de/downloads/?cat=20 -
HighRes: http://i.imgur.com/qEU1HVb.jpg
3.840px × 2.160px
[img width=700 height=394]http://s1.directupload.net/images/user/140629/pk7ytgpy.jpg[/img]
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Ist es nur bei deinen Server oder auch bei anderen server auch?
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Bei Fragnet.net soll es noch funktionieren, alle anderen Hoster haben die Order bekommen das PW nicht mehr anzubieten.
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DOWNLOAD CLIENT 1.0.5.1: http://board.germandayz.de/downloads/dayz…-epoch-1051/262
DOWNLOAD SERVER 1.0.5.1: http://board.germandayz.de/downloads/dayz…erver-files/263CHANGE LOG 1.0.5.1
ADDED:
[li]Updated Sauerland map V1.80.04 by Falconsan http://epochmod.com/forum/index.ph…rland-changelog[/li]
[li]Configure AH6J for DZ + DZE @icomrade[/li]
FIXED:
[li]Fixed client crash when player has chainsaw due to corrupt RTM file. @vbawol[/li]
INFO:
[li]dayz_epoch1051.bikey found in client files "Keys" folder.[/li]
[li]Server admins should add requiredSecureId = 2; to their server.cfg to prevent uid spoofing.[/li]
[li]Models/textures by Paul Tomany. @Sequisha.[/li]
[li]Special thanks to http://verthosting.com for hosting our development server. [/li] -
DayZ Epoch 1.0.5.1 Server-Files
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Die Exp Server scheinen ohne größer Probleme zu laufen. Einen Stable Release nächsten Mittwoch scheint nichts im Weg zu stehen (y)
[img width=580 height=104]https://fbcdn-sphotos-b-a.akamaihd.net/hphotos-ak-xpf…032205691_n.jpg[/img]
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[img width=700 height=448]https://fbcdn-sphotos-b-a.akamaihd.net/hphotos-ak-xpf…870181580_n.png[/img]
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Die Map von DayZTV zeigt jetzt auch alle Helicrashes an.
http://www.dayztv.com/standalone/dayz-chernarus-plus-map/
[img width=608 height=609]http://s7.directupload.net/images/user/140625/7hcji5rj.jpg[/img]
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Der Entwickler SenChi schreibt, dass die Explosion einer Granate nur ein Platzhalter ist und aktuell der Explosion einer Tankstelle entspricht. Geht also vorsichtig damit um
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[img width=700 height=272]https://fbcdn-sphotos-e-a.akamaihd.net/hphotos-ak-xpa…714606028_n.png[/img]
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Neues Gebäude in 0.46: Militär Baracke
Soll sich in der Nähe des NEA befinden
[img width=700 height=393]http://i.imgur.com/JI2rTHG.jpg[/img]
[img width=700 height=393]http://i.imgur.com/JQOi7Ns.jpg[/img]
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DOWNLOAD CLIENT 1.0.5: http://board.germandayz.de/downloads/dayz…z-epoch-105/260
DOWNLOAD SERVER 1.0.5: http://board.germandayz.de/downloads/dayz…erver-files/261CHANGE LOG 1.0.5
ADDED:
[li]Updated Sauerland map V1.80.01 by Falconsan http://epochmod.com/forum/index.ph…rland-changelog[/li]
[li]More enterable buildings thanks to @Tansien and the DayZero crew.
Latest version of Napf 1.0.1 by Momo[/li]
[li]Classname C130J_US_EP1_DZ Weapon: 50 Magazine: 400 Backpack: 10 @Fank[/li]
[li]Variable DZE_ForceNameTagsInTrader to force name tags in traders. @Skaronator @Fank[/li]
[li]Switch seats in all vehicles. @icomrade[/li]
[li]Self transfusions (works in vehicles) must be enabled in mission using DZE_SelfTransfuse. @icomrade[/li]
[li][NOTE] You may customize transfusion settings for self transfusions using DZE_selfTransfuse_Values = [blood amount, infection chance, cool-down (seconds)]; @icomrade[/li]
[li]Default player skin for fresh spawns, selected randomly DZE_defaultSkin = [["Male skin1","Male skin2"],["Female skin1","Female skin2"]]. @icomrade[/li]
[li]The USEC CH53 Super Stallion to the dynamic vehicle lists & trader. @Namindu @raginruffalo[/li]
[li]The BAF Merlin has been added to the neutral aircraft trader under Unarmed Helicopters. @raginruffalo[/li]
[li]Added CH53 Super Stallion to Allowed to Tow Heli array in "variables.sqf" @Namindu
[/li]
FIXED:
[li]Instance already initialized error in server_monitor.sqf @vbawol[/li]
[li]Fixed infinite chainsaw fuel when put into vaults/lockboxes. @SilvDev[/li]
[li]Cargo Check overlapping. @SilvDev[/li]
[li]The Makarov SD now only accepts SD clips @raginruffalo[/li]
[li]Load patient into vehicle now working. @SilvDev[/li]
[li]Fix invalid str format for player skin class. @Sandbird https://github.com/vbawol/DayZ-Ep…fdf55f2335f8f47[/li]
[li]Check trade requirements before animation. @Cornyfisch[/li]
[li]Undefined variable in expression in "fill_nearestVehicle.sqf" @Namindu[/li]
[li]Fix infinite knockout @icomrade[/li]
[li]Fixed typo in "player_tagFriendly.sqf" @Namindu[/li]
CHANGED:
[li]Crafting lumber or plywood packs no longer require workbench. @vbawol[/li]
[li]Force mouse to center of screen on gear open. @vbawol[/li]
[li]Backend lootsystem based on DayZ 1.8. @vbawol @Skaronator @Fank[/li]
[li]Consume Eat/Drink in vehicle will add empty food/drink cans into vehicle inventory. @SilvDev @Fank[/li]
[li]SQL Removed empty fuel barrel from vehicle parts trader and moved to wholesaler as increased buy/sell price. @Fank[/li]
[li]You may again switch skins while wearing a backpack. @icomrade[/li]
[li]Replaced variable DefaultBackpackWeapon = ""; with DefaultBackpackItems = [""]; which accepts both weapons and magazines. @icomrade[/li]
INFO:
[li]Server admins should add requiredSecureId = 2; to their server.cfg to prevent uid spoofing.[/li]
[li]Models/textures by Paul Tomany. @Sequisha.[/li]
[li]Special thanks to http://verthosting.com for hosting our development server.[/li] -
DayZ Epoch 1.0.5 Server-Files
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