[CHANGELOG] 12.JUN
*[added] new function to store player variables
*[added] query loop to limit hive requests (caused errors )
*[removed] dayz_epoch server_cleanup.fsm
*[added] custom cleanup script ( should raise fps!!!)
*[fixed] player upgrade
[CHANGELOG] 25.JUN
*[added] reworked trader menus
*[added] custom textures (experimental) https://www.dropbox.com/sh/4v0…AAAqeJoZ6gjJguEbt8UetX7Oa
*[added] trader prices (needs further improvement)
*[added] give money to plr dialog
*[added] loadingscreen NRW
*[fixed] pack mozzie only if no ownerID
*[fixed] no building in safezones
*[fixed] dynamic weather customized --> it should also rain sometimes
*[fixed] drug effect should stop now after random amount of time
*[fixed] get back plotpole when removing
*[fixed] spawn at coast
[CHANGELOG] 27.JUN
*[added] hero / bandit humanity system
*[added] wholesaler kumyrna
*[fixed] pea soup -dynamic weather
*[removed] deploy mozzie
[CHANGELOG] 13.JUL
*[fixed] bank / character - money not saving correctly
*[fixed] purchased vehicles respawn at trader after restart
*[fixed] snapping
*[fixed] refuel / rearm vehicle
*[fixed] permanent ownerID
*[removed] hero / bandit system due to conflicts with Overpoch