Beiträge von Ozzi_666

    Zitat von [UNV

    blackraven link=topic=5545.msg63695#msg63695 date=1404219585]
    Wer schön wenn vllt. Mal jemand das neuste update hier reinschreiben koennte wuerde mich ma Interrisieren. Danke.


    Mfg euer blackraven


    Damit du nicht verhungerst hier das nächste^^




    Guten Morgen Survivalists,
    Alpha 8.7 is out with many new additions, improvements and requested fixes including: New anti-cheat strategies with VAC enabled anti cheat integration, our new standalone Dedicated Server, new upgradable wood fort spikes, a heap of loot tuning, a ton of the most annoying player requested bug fixes and much, much more.


    Note: If you want to try 8.7 make sure not to load your 8.6 save game as it might get corrupted. It might be fine but always back up your save. For best results start a new game with 8.7.


    We’ve decided from now on to always make the last stable build available to re download so here’s how you do it.


    1. Open your steam client.
    2. Click on Games/View Games Library
    3. Right click ‘7 Days to Die’ and select properties
    4. From the new popup dialogue box select the ‘BETAS’ Tab
    5. Under ‘Select the beta you would like to opt into’ – select ‘Alpha 8.6 Stable’
    6. The game will then update and download Alpha 8.6
    7. Switching back to the latest version is as easy as repeating steps 1-4 and on step 5 choose the option ‘None – Opt out of all Beta Programs’ and you’ll revert to the latest version


    And for your detailed oriented folks here is a complete list of new Alpha 8.7 Release Notes. So check it out now funk soul brother!
    Official Alpha 8.7 Release Notes


    Added


    Added several new measures to deter cheaters including turning on Valve Anti Cheat and have begun processing cheaters. Servers have the option to run VAC true or false.
    Added a new standalone Dedicated server software accessible to anyone who has purchased the game. You can find it in your steam client under Library/Tools/7 Days to Die Dedicated Server. Note: Client run coop will always be supported but Client run Dedicated servers will only be supported for a few weeks.. Server providers should run, test and migrate over to the new standalone server as soon as possible.
    Added integrated NGUI 3 to the game in preparation for vector fonts in the next release.
    Added new southwest adobe wall blocks and wedges in white, peach and tan wall. They also include variants with interior walls and trims
    Added: Loot group “seeds” so as we add more plantable crops to the game it’s easy to implement them into the loot system
    Added upgradable trunk tips and trunks
    Added Drop Ceiling02 black ceiling for clubs and theaters
    Added Ban now allows using steam ID to ban, does not require them to be on the server
    Added If banned steam id is on the server it will kick them when banned
    Added VAC Warning when joining a server with VAC Enabled


    Changes


    Changed: Removed ‘Suicide’ button
    Changed: Chainsaws and augers are easier to find
    Changed removed the suicide button in the normal game mode. It’s now a debug mode option only
    Changed distribution of “low probability” ores like lead and potassium nitrate to occur more often in the ground
    Changed the terrain textures now use the asset bundles
    Changed moved some textures into external bundles. The dedi only build doesn’t include these textures now
    Changed removed old block cacti
    Changed stability glue of cloth so it’s more stable
    Changed improved performance on dropped items (simpler collision checks)
    Changed English.txt updating all new items
    Changed Bush1 the green bush that yields sticks in the plains is now a bit bigger to allow it to be seen better
    Changed removed old redundant “lit campfire” block id 856
    Changed femur has durability and breaks
    Changed increased durability of all wooden clubs
    Changed increased chance of finding garbage in houses instead of hero loot containers
    Changed increased chance to find empty jars than food in cupboards
    Changed greater chance to find garbage on roads instead of backpacks
    Changed added more deer and rabbits to the biomes but slowed the re-spawn delay significantly
    Changed: Improved water art
    Changed: over 96 blocks now drop scrap Iron when destroyed
    Changed: Decreased lower cupboard and stove loot from 1-2 to 0 to 2 items
    Changed: Increased spawn time for deer to re-spawn to approximately 8 days
    Changed Sped up daytime zombie alerted approach speed


    Bug Fixes


    Fixed height collision on cacti
    Fixed zombies descending on hills don’t pirouette anymore
    Fixed Dogs should not clip through player
    Fixed cactuses don’t do damage
    Fixed can’t pick up some small rocks
    Fixed Window01 white and window02 collision
    Fixed bird nests and small trash being hard to loot
    Fixed bug where ammo and gasoline get consumed from your inventory by other people in MP
    Fixed bug when player is dehydrated and eats an item that lowers hydration further the stamina drain sound loops forever
    Fixed sound fade in on planes
    Fixed Can’t walk up a player placed dirt slope
    Fixed bug where TNT explodes twices
    Fixed placing a sleeping bag at some rotations allows half of it to be picked up
    Fixed trigger radius of landmines we’re too small
    Fixed in SP the DropOnQuit option was taken from the last MP game
    Fixed a lot of sounds issues when joining dedicated server
    Fixed Lumber Jack Digging, was broken
    Fixed bug that trunk blocks were not destroyable
    Fixed crash when flying in and out of police station
    Fixed players and crates are not affected by View Distance
    Fixed Terrain decoration on dead shrub so it doesn’t float on hills sometimes
    Fixed Terrain decoration on trash so it doesn’t float on hills sometimes
    Fixed pole blocks can now be burned for firewood
    Fixed other player names render on top of the crafting tarp
    Fixed bug where using water buckets you can break doors
    Fixed BannedUntil wasn’t being properly checked against server time


    ServerConfig.xml


    Added a console “saveworld” command for dedis to be able to save the current state of a world
    Added a simple Zombie Performance Limiter as a GamePref so server providers can set this limit manually setup the default to 60 Added: VACEnabled GamePref Valve Anti-Cheat defaults to enabled. This will start tracking for any trainers or cheats that a client might be using when playing on a VAC enabled server.


    This entry was posted in News on 07/09/2014 by rhuenink.

    Ich für meinen Teil, denke es läuft gefühlt etwas flüssiger. Ich meine auch ein neues Gebiet durchstreift zu haben , kann mich allerdings auch irren, da es Nacht war. Und da ist alles grau....


    Wegfindung für Zombis ist denk ich nich dabei. Die laufen stur genauso wie 0.45.



    Ich lass mich allerdings gern etwas besseren belehren.

    Moin moin alle zusammen,


    ich lese hier schon seit geraumer Zeit einige Themen bei euch.


    Vor allem angetan hat´s mir der Web-comic. Musste viele Tränen wegwischen.



    Was mich zu euch treibt? Die Suche nach ein paar vernünftigen Leuten. Ich denk das wird sich machen lassen;-)


    Was ich sonst noch zocke? MechWarriorOnline, 7 Days to Die, The Forest, Rust, Strategie im Allgemeinen eher Anno.


    Was ich nich leiden kann sind Hacker und permanente Buguser.



    Hoffe das reicht erst mal.^^


    MfG, Joker.