So,
Ich habe ja ein Nitrado Server,und dort habe ich keine rmod_1_chernarus.pbo.
Ich habe nur dayz_private_1.chernarus.pbo Wenn ich diese mit dem PBO Manager öffne finde ich die init.sqf. Wenn ich diese bearbeite,habe ich diesen Code:
startLoadingScreen ["","RscDisplayLoadCustom"];
cutText ["","BLACK OUT"];
enableSaving [false, false];
dayZ_instance = 1;
hiveInUse = true;
dayzHiveRequest = [];
initialized = false;
dayz_previousID = 0;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf";
progressLoadingScreen 0.1;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf";
progressLoadingScreen 0.2;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf";
progressLoadingScreen 0.4;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
progressLoadingScreen 1.0;
"filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic";
if ((!isServer) && (isNull player) ) then {
waitUntil {!isNull player};
waitUntil {time > 3};
};
if ((!isServer) && (player != player)) then {
waitUntil {player == player};
waitUntil {time > 3};
};
if (isServer) then {
hiveInUse = true;
_serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf";
};
if (!isDedicated) then {
0 fadeSound 0;
0 cutText [(localize "STR_AUTHENTICATING"), "BLACK FADED",60];-
_id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}];
_playerMonitor = [] execVM "\z\addons\dayz_code\system\player_monitor.sqf";
};
Wenn das der Code ist den du meinst,wo sollte ich das dan mit den Skins eintragen?