Update Rev. 0.36.115535 (Experimental branch)

  • Actions: Vomiting have associated sound effects
    Actions: Can check pulse on unconscious players
    Actions: Searching for berries will now add berries to your inventory
    Actions: Eat All now supported for consumables
    Animations: New Ruger 10/22 reload animations
    Animations: Player now can sit with gun/weapon
    Environment: New rock textures
    Food: Sambucus berry item added
    Food: Canina berry item added
    Graphics: Adding lights to currently rendered scene changed
    Map: Olsha has been updated
    Map: Khelm has been updated
    Map: New rock formations outside Svetlo have been created
    Map: New Orthodox Chapel has been created
    Map: Police Stations & Medical Centers have been placed across the map
    Map: New villages surrounding Svetlo
    Medical: Players can have a heart attack (declared as "irregular pulse" with pulse checking actions)
    Weather: Rain, Clouds, Wind, calculated on server and distributed to clients
    Weather: Rain now causes items and player to become wet
    Fixed:
    Actions: Added 'inUseItem' back to action on target function
    Actions: Proper nutritional value will be added when eating near empty food
    Actions: Berry picking script messages to player improved.
    Graphics: SSAO in options saved
    Graphics: Rain effect settings changed
    Graphics: Rain geometry optimized (28bytes vs 12 bytes per vertex)
    Graphics: Spot light culling fixed
    Graphics: Fix of terrain intersections
    Graphics: Fix of geometry trace for flares
    Login: Failure during new character creation could cause player to get stuck as unconscious
    Map: Optimizations for Svetlo performance
    Map: Forests surrounding Svetlo bugfixes
    Medical: Would never actually die from zero health or blood due to medical conditions
    Medical: Epi-pens will now wake anyone (briefly) from unconsciousness even if blood very low
    Medical: Defibrillator used for restarting the heart of players who have a heart attack
    Medical: Unconsciousness had irregular and unpredictable behavior (epi-pens will now always wake an unconscious player, unless they are having a heart attack)
    Medical: Melee damage application system changed to better balance
    Medical: Chance of bleeding from fists reduced significantly
    Medical: Disconnected players avatars did not take shock or blood damage
    Zombies: Zombies aims mostly for chest area now when attacking