Neue Animationen

  • Schön Schön


    Das 2 soll wohl heißen ich werde dich töten oder du bist schon so gut wie tod

  • ANIMATIONS


    New animations on new skeleton


    Throwing your old weapon down when picking up a new one


    Sneezing


    Pointing


    Tripping (if you get to close to something in the road it may trip your character)


    Coughing


    Your character holding/carrying things other than a weapon (heavy items and such)


    Vomiting


    Pooping


    Urinating


    Grabbing injured locations


    Better animations for reloading


    A bolt action rifle animation


    Quick throw down of weapon and put up hands animation


    If you open a map there is an animation in the world that shows you holding a map


    Waving


    Flipping off


    Dancing


    Throat slicing


    Hand gestures (stop signal, get down signal, etc)


    Imitate zeds (this will only work if zeds and survivors can have the same clothing)


    Fake dead


    Various death/injured animations


    Opening inventory (remove backpack to access, put backpack back on when done)


    Bleeding animations much improved


    Viewing compass/watch animations, pull your wrist up to you vision (no more always displayed on screen, must pull out the item)


    Holstering pistol animation (if you have a leg holster)


    Animations for the various medical applications


    Use other players as a human shield


    Commo Rose to bring up the various animations


    In addition to commo rose, perhaps you can bind "Alt" and another key to use each animation that is user controlled


    Your character has various death bodies depending on what took you out. If a zed got you you'll look eaten and torn apart. If shot to death then you'll have various bullet holes. Etc


    Quelle: http://www.reddit.com/r/DayZ/wiki/suggestions

    Einmal editiert, zuletzt von Adebar ()