DayZ Origins Patchnote 1.7.7

  • Aktuelle Patchnote - 1.7.7


    Das Update umfasst einige Neuerungen sowie Bugfixes


    Survivors Interactions


    Betäube deinen Gegner und fessel ihn.
    Es ist möglich mit einem Seil Leute zu fesseln. Dieses sollte überall spawnen.
    Abgelegt wird es in der Toolbar eures Inventars.
    Leider ist das Seil nur einmal nutzbar pro gefangennahme.


    Desweiteren gibt es ein neues Addaction Menü - Surrender (Ergeben).
    Ihr legt alle Waffen vor euch ab und verschränkt die Arme hinter euren Kopf.
    Erst dann könnt ihr gefesselt werden.


    Solltet ihr über ein Huntingknife verfügen, habt ihr die möglichkeit euch zu entfesseln.
    Dies klappt zu 90%


    Waffen


    VH20 - Mini VH
    Beide verschießen Bolzen diese gibt es in 3 Arten


    - Steel Bolts (Lautlos Zombies töten oder zur selbstverteidigung)
    - Tranquilizer Bolts (Betäubungsbolzen )
    - Epi Bolts (Aufwachen leicht gemacht )


    OriShotGun


    Massiver Flächenschaden wirkungsvoll gegen Zombiehorden.


    Armor piercing Kalashnikov


    Selbsterklärend


    Stronghold barracks updated


    Neus Skins
    5 Männliche / 1 Weiblicher Skin


    Clan Member können jetzt beim betreten der Stronghold Barrack ihr Skins ändern.


    Salvation Army Special Forces


    Nicht nur zu finden auf Sector B sondern auch auf der neuen Insel.
    Tödlicher als jemals zuvor.


    Flying Fortress (FF)


    Dr. Vlads stellt euch seine FF bereit.
    Diese spawnt irgendwo auf Map


    Zum reparieren benötigt ihr einige Teile


    Zu finden sind diese auf der Insel Novistrana
    Tutorial Link folgt****


    The Excavator


    Der Excavator ist ein klassischer Bagger.
    Den Bagger könnt Ihr nutzen um Zaunanlagen, Schützengräben und Erdwälle aufzustellen, oder Zelte abzureißen (permanent).
    Tutorial folgt****

    Einmal editiert, zuletzt von xmoondockx ()

  • - Survivors Camp: Home of professor Vlad
    - Hidden locations / 1800 new loot spawn points
    - Dynamic Rare loot spawns – Rare loot now dynamically spawns in random locations
    - Abandoned old Bunkers now spawn rare loots items. – 50 % chances using the new Dynamic rare loot system.


    Fixes:
    =====
    * GPS not working on map Fixed.
    * Fixed map coordinates.
    * Shiny roads issue on Taviana Island Fixed.
    * Blurry segments of roads on Taviana Fixed.
    * Appearing inside tent/house after sleeping inside and re-logging-in to the server issue fixed.
    * Khrushchevka block houses textures improved.
    * Female ghillie suit backpacks removed.
    * Cannot see gun sights in female ghillie suit issue Fixed.
    * Road light reflector poly count reduced by 50% to improve performance.
    * Misplaced objects in Lyepestok police station Fixed.
    * Capri 69, windshield appearing with side window when in 1st person view issue Fixed.
    * Capri 69 issue where 7th passenger appears under the vehicle Fixed.
    * Capri 69 cannot cross bridge issue Fixed.
    * Scrap Bus sounds fixed.
    * Scrap Bus repaired wheels fixed.
    * Missing textures on shop in Martin Fixed.
    * Missing geometry on shop in Martin Fixed.
    * Not being able to land helicopter on roof of Martin shop issue Fixed.
    *Geometry issues in Houses that could be walked through in Seven area fixed.
    * Ability to walk through the wall in the race track seat stand fixed.
    * Bridges damaging vehicle wheels in Sabina issue Fixed.
    * Police station windows could not be shot through issue Fixed.
    * Ability to hide inside advertising column on streets issue Fixed.
    * Not being able to fire tough bar building windows issue Fixed.
    * Not being able to shoot trough school windows issue Fixed.
    * Not being able to land helicopter on ships issue Fixed.
    * Ability to walk through bus depot walls in Lyepestok Fixed.
    * Ability to tip over road barricade and hide inside issue Fixed.
    * Ability to crawl in to hospital walls issue Fixed.
    * Car wrecks have been optimised to improve performance.
    * Various performance tweaks.
    * Trash on Lada 2105 roof disappearing in distance issue Fixed.
    * Bandit Level 3 house garage not appearing in every different settings issue Fixed.
    * Houses flashing black issue Fixed.
    * Reinforcement material standing bad and too flat issue Fixed.
    * Tower removed on the Titanic to allow for better mobility.
    * Zombies not able to walk through concrete in Branibor issue fixed.
    * Loot items spawning badly rotated and out of place issue Fixed.
    * convex component .rpt error messages in oil rigs issue Fixed.
    * convex component .rpt error messages in Martin shopping centre issue Fixed.
    * Not being able to destroy wheels on scrap bus issue Fixed.
    * Scrap Bus issues and blances Fixed.
    * House names too long, preventing amount of space in inventory from being seen Fixed.
    * Stronghold name too long, preventing amount of space in inventory from being seen Fixed.
    * Some Vehicle names too long, preventing amount of space in inventory from being seen Fixed.
    * Helicopter jumping when landing on shop in Martin issue Fixed.
    * Backpacks removed from female ghillie suits to reduce visibility.
    * Female skins improved to reduce visibility. (Will be continually improved in future patches).
    * Inventory GUI improved to make items easier to see.
    * Backpack inventory background improved to improve visibility of items and slots.


    Added / New
    ===========
    * New Republic of Novistrana. ( Read release notes for more info )
    * Added Tons of new enterable buildings. ( Read release notes for more info )
    * Added/New functionality Radios. ( Read release notes for more info )
    * Added OriActions : New Player interactions module ( Read release notes for more info )
    * Added OriConstructions 0.7 – New building mechanic for new elements
    * Added Construction excavator vehicle.
    * Added NDE’s (Near Death Experience) effects -( Read release notes for more info )
    * Added Professor Vlad Mega machine invention. ( Read release notes for more info )
    * Updated S.A.S.F 4.2 – Sector B ( Read release notes for more info )
    * Updated OriZombie 1.2
    * Added : VH20/25 Crossbow ( Read release notes for more info )
    * Added : MiniVH Crossbow – Multiple Bolts types. ( Read release notes for more info )
    * New loot spawn positions / New loot spawn positions on roofs added.
    * Added 48 slot Explorer backpack.
    * Added civilian handbags and backpacks. ( different slot sizes )
    * Added female handbags and backpacks.( different slot sizes )
    * Added Adventurer backpack added (56 slots).
    * Burning Smoke and destroyed rotors on helicopters when damaged.
    * Improved turning in the scrap bus.
    * New Female zombie sounds added.
    * New Mutated creatures added- attacks both Zombies and Humans.
    * New : Ability to construct 3 types of fences.
    * New : Buildable watchtower added.
    * Ability to switch between pilot, passenger and gunner in helicopters whilst flying.
    * New ZX76 shotgun added.
    * New Armor piercing camouflaged Kalashnikov added.
    * Changed Spawn locations for Helicopters / Boats to more remote locations.