Alpha 19.3 Stable is out!

  • Alpha 19.3 Stable is out!


    TFP wishes every single one of you Merry Christmas and a great start into 2021!


    Added

    • Network layer encryption
    • Connection rate limit
    • More feedback on clients on why they are not allowed to connect
    • Message on the client when they got disconnected because the server is shutting down
    • Wandering horde zombies are not alert, so stealth attacks work on them
    • Wandering horde 1 second delay between spawns

    Changed

    • Replaced static NetPackage list with runtime dynamically assigned IDs for more flexibility
    • Deleted old player StealthScreenOverlay and goggle eyed effects
    • Improved supply plane drawing
    • Optimized MinEvents finding of tranforms
    • Optimized MinEvent ActionRemoveParticleEffectFromEntity
    • Enabled Christmas themed loot items

    Fixed

    • Can't target, shoot or repair through Molotov Effects
    • Set player made door stability support to false to prevent AI exploitable building
    • Console command "water" hidden by console command "thirsty"
    • DecoManager large FPS drops when saving to a slow drive
    • DecoManager written log always having a count of 0 and added duration
    • ZombieOldTimer has no flame particles
    • Weighted Head can Still go into Machete/Knife/Bone Knife
    • Using admin/whitelist/ban on users with special characters in their name breaks the serveradmin.xml
    • ItemActionQuest now respects the current toolbelt size
    • Large localization mods breaking client connects


    Quelle: https://community.7daystodie.c…c/22970-alpha-193-stable/

    Chillen ist die Kunst, sich beim Nichtstun nicht zu langweilen.