https://rust.facepunch.com/blog/devblog-196/
Changes:
Mini Water Well Monuments
Added hilltop rocks
New network interpolation and extrapolation
AI no longer ghost through fences and other transparent walls
AI no longer ghost through barricades
Fixed an ice lake exploit that allowed people build near trucks
Fixed Hapis floating barrels at Site A
Fixed spawning in the ocean on Savas
Military Tunnels Level Design Refresh
Added recycler to Savas KOTH
Ak47 admire animation
Double shotgun admire animation
Eoka admire animation
Mp5 admire animation
Water bucket admire animation
Rock admire animation
Players no longer spawn on islands
Maps have significantly more cliffs and hills
Rivers have a nicer color
EAC SDK update
Monuments no longer spawn on islands
Reduced player tick delay (peeker's advantage)
Removed wood cost from double sheet metal doors
Hapis old caves now have lighting
Hapis updated with new water well monuments
Updated Savas KOTH loot table with newly introduced items
Removed pillar building block
Added 10 tutorials
Added functional water wells