Devblog 196

  • https://rust.facepunch.com/blog/devblog-196/


    Changes:


    Mini Water Well Monuments
    Added hilltop rocks
    New network interpolation and extrapolation
    AI no longer ghost through fences and other transparent walls
    AI no longer ghost through barricades
    Fixed an ice lake exploit that allowed people build near trucks
    Fixed Hapis floating barrels at Site A
    Fixed spawning in the ocean on Savas
    Military Tunnels Level Design Refresh
    Added recycler to Savas KOTH
    Ak47 admire animation
    Double shotgun admire animation
    Eoka admire animation
    Mp5 admire animation
    Water bucket admire animation
    Rock admire animation
    Players no longer spawn on islands
    Maps have significantly more cliffs and hills
    Rivers have a nicer color
    EAC SDK update
    Monuments no longer spawn on islands
    Reduced player tick delay (peeker's advantage)
    Removed wood cost from double sheet metal doors
    Hapis old caves now have lighting
    Hapis updated with new water well monuments
    Updated Savas KOTH loot table with newly introduced items
    Removed pillar building block
    Added 10 tutorials
    Added functional water wells

    Chillen ist die Kunst, sich beim Nichtstun nicht zu langweilen.