https://rust.facepunch.com/blog/devblog-190/
Changes:
Enabled Xmas Content
Lots of new deployable placement sounds
Lots of new deployable interaction sounds
Doors require upkeep
Wall frame inserts require upkeep
Floor frame inserts require upkeep
Deployables inside the building privilege radius are decay protected
Added decay.delay convars (all default to 0)
Open/close sounds only play for the local player
Tweaks to a few existing deployable sounds
Animal behaviour overhaul
Optimized upkeep backend
All barricades can be repaired
Added extra slots to TC
Normalized building protection between tiers
Increased protection for Metal Tier (2x stone)
Increased protection for Armored tier (2x metal)
Animals can no longer walk through closed doors at monuments
Fixed broken items being traded in vending machine