• https://rust.facepunch.com/blog/devblog-190/


    Changes:


    Enabled Xmas Content
    Lots of new deployable placement sounds
    Lots of new deployable interaction sounds
    Doors require upkeep
    Wall frame inserts require upkeep
    Floor frame inserts require upkeep
    Deployables inside the building privilege radius are decay protected
    Added decay.delay convars (all default to 0)
    Open/close sounds only play for the local player
    Tweaks to a few existing deployable sounds
    Animal behaviour overhaul
    Optimized upkeep backend
    All barricades can be repaired
    Added extra slots to TC
    Normalized building protection between tiers
    Increased protection for Metal Tier (2x stone)
    Increased protection for Armored tier (2x metal)
    Animals can no longer walk through closed doors at monuments
    Fixed broken items being traded in vending machine

    Chillen ist die Kunst, sich beim Nichtstun nicht zu langweilen.