Devblog 182

  • https://rust.facepunch.com/blog/devblog-182/


    Changelog:


    Player's foot now uses IK to align to surfaces properly.
    Optimization. Reduced resolution of dozens of environment textures
    Updated player models
    Updated player preview
    Item description updates and fixes
    Bear rug, Rug and Table can no longer be picked up when building blocked
    Bear rug, Rug and Table requires hammer to be picked up
    vm hatchet update
    Disabled server backups by default (add +backup startup parameter to enable)
    Python requires tier 2 workbench
    LR300 fire rate increased 10%
    Reduced water reflection gaps
    Reduced shadow from weapons carried on the back onto viewmodel
    Ladder hatch requires tier 2 workbench ( green crate spawn)
    Hapis Island exploit fixes
    Two sided hanging sign & landscape picture frame unlocked if player has Steam Item
    vm bow aiming issues
    vm weapon attachments now positioned correctly
    Fixed some skins not unlocking parent items (boonie/bandana/cap)
    Fixed water reflection related shader errors on OSX and Linux
    Fixed shadow cascades sometimes ignored when switching quality
    Added BBQ deployable
    Added network encryption (currently disabled)
    Added hair items (admin only)

    Chillen ist die Kunst, sich beim Nichtstun nicht zu langweilen.