Devblog 164

  • http://rust.facepunch.com/blog/devblog-164/


    Changelog:


    New sound for the dropbox and mailbox
    Added skinwarmup convar (toggles skin steps in loading screen)
    Added skin download and processing step to loading screen
    Added instancing to foliage displacement pass
    Added contact shadows option to graphics quality menu
    Consider pitch randomization when calculating sound length
    Fixed import settings on airdrop flight sound
    Fixed animals spawning a bunch of invisible footprints
    Fixed some decals having instancing disabled
    Tree colliders count as grounded in the server side player movement checks
    Barefoot footstep polish
    Misc sound level and mix tweaks
    More metal melee impact polish
    Updated EAC
    Reduced maxrpcspersecond default value to 200
    Consumable items try to go straight to belt when picked up
    Stackable items prefer item containers that already contain other items of their type when picked up
    Added back far terrain mixing on highest shader quality level (600)

    Chillen ist die Kunst, sich beim Nichtstun nicht zu langweilen.