Devblog 162

  • http://rust.facepunch.com/blog/devblog-162/


    Changelog:


    Support for global per-sound voice limiting
    New shotgun trap sounds
    Additional info on world item server logs
    Server side held item deploy time verification
    Server side cooldown verification for medical tools
    Player hack reports now log on server
    Sleeping bag now has item condition
    Server side violations now report to EAC
    Wooden ladder now has item condition
    Wooden logs can be harvested for wood
    All cacti can be harvested for cloth and cactus flesh
    Ore objects now support entity pooling
    Ores in the arid biome are slightly covered in sand (similar to snow in the arctic biome)
    Added moon phases back
    Hapis: A new high-end Radtown that can spawn some of the best loot.
    Hapis: A bunch of Recyclers and Repair Benches.
    Hapis: A few mines where you can find ore nodes and mining-specific loot.
    Recoil Compensation ( can be disabled with player.recoilcomp false)
    Standardized view shake for all bullet weapons
    Added DropBox - External one way depository
    Hapis: Numerous lonewolf/small group caves scattered around the map.
    Hapis: Stranded convoy with loot on the north-eastern road.
    Hapis: Reworked the entire west coast, and some of the inland areas.
    Hapis: Forest density improvements.
    Hapis: Reworked the rivers.
    Hapis: A better waterfall.
    Hapis: More loot overall in the various radtowns.
    Hapis: Various other minor improvements.
    Moved meshes to their own asset bundle
    Moved viewmodels to the main asset bundle
    Changed server save file extension from .map.sav to .sav
    Client side objects no longer have useless nav mesh obstacle components on them
    Tweaked clutter rock scale so they're not as easily confused with collectibles
    Skinned items now show their correct icons even with itemskins set to false
    Moved powerline poles to world layer
    Doubled floor spike health
    Pump Shotgun costs 5 less HQM
    Laser Sight costs 5 less HQM
    Laser Sight removes aim sway instead of aimcone
    Laser Sight slightly reduces hip aimcone
    Thompson costs 10 less HQM
    Rocket Launcher can fire 50 rockets instead of 20 before breaking
    Mailbox has a Submit button
    Can no longer right click to deposit mail items directly into mailbox storage
    Fixed gloss slider not working on roadsign armour in the workshop
    Resources now longer occasionally spawn inside of each other
    Fixed repair being free on some objects
    Aimcones are actually Conical instead of Square (20% more accurate weapons)
    Fixed speedhack false positives when sliding down mountains
    Fixed a number of monument interaction issues that only occurred after a fresh wipe
    Fixed some situations where you could fall through the terrain near military tunnels
    Removed some tiny trees from the spawn table
    Fixed over-bright particle effects
    Fixed skin tones too dark compared to previous weeks
    Fixed miner hat light intensity
    Fixed heli damage smoke effect lighting
    Fixed heli and cargo plane rotor lighting
    Fixed effect.bloom toggling effect instead of switching quality
    Removed secondary light reflections on water; e.g. furnace, campfire

    Chillen ist die Kunst, sich beim Nichtstun nicht zu langweilen.