Devblog 159

  • http://playrust.com/devblog-159/


    Changelog:


    Dangerous NPC footsteps audible from a bit farther away
    Optimized environment volume lighting updates
    Fixed lighting issues inside some monument sewers
    Fixed lighting issues near some trees and rocks
    Disabled fog inside underground systems (proper darkness)
    Can pick up ladders inside building privilege with hammer
    Can pick up window bars inside building privilege with hammer
    Can pick up shutters inside building privilege with hammer
    Can pick up embrasures inside building privilege with hammer
    Upgrade, rotate and demolish building privilege checks work similar to placement
    Removed admin demolish option from hammer (bind “ent kill” to hotkey instead)
    Adjusted locker deploy / prevent building volumes (exploit fix)
    Can put code lock on tool cupboard
    Tool cupboard has same protection properties as wooden door
    Can only place tool cupboard on player constructions
    Fixed bucket lift issues in caves
    Fixed door animation issues in monuments
    Fixed research tables in some monuments
    Fixed some cave culling issues
    Added “skipqueue” admin console command
    Removed “antihack.enabled” convar (toggle protections individually instead)
    Added last violation type to anti hack kick messages and server log
    Fixed occasional rubber banding when jumping up things
    Fixed blurred tunnel mud texture
    Semi Auto weapons properly detect all mouse presses
    Semi Auto Weapons refire rate adjusted to compensate
    Spear attack rate very slightly increased
    Spear duration between click and attack significantly reduced
    Spear melee attack range increased
    Crossbow reload time reduced by 0.8s
    Fixed Crossbow Viewmodel scope being parented to the arrow
    HV arrows show up as having a metal tip (temp)
    Lowered cost of metal hanging signs by 90%
    Wooden sign costs reduced
    Flamethrower can now damage AI
    Mailbox implemented
    Rifle Body takes 250 Scrap to craft
    Map crafts in 5 seconds
    Note crafts in 5 seconds
    Drinking from the world is slightly less glitchy
    Auto Turrets have less of a server performance impact
    Ceiling lights can be deployed on angled surfaces
    Food crates spawn 3x as much food
    Ration boxes no longer spawn scrap
    Added Water Jug - large capacity container with lid found in food crates/boxes
    Fixed riot helmet using bucket helmet protection
    Heavy Plate Helmet now has slightly higher protection than facemask

    Chillen ist die Kunst, sich beim Nichtstun nicht zu langweilen.