http://playrust.com/devblog-152/
Changelog:
Updated console UI with autocomplete
Demo playback has grass
Voice data is recorded to demos
Fixed some exceptions when playing demos
Demos record initial camera position
Improved M249 gunshot
Caves death pit accessible to recover loot
Wall frame netting block
Spinner wheel item
Replaced deployable bed model
Entity skin changes trigger batching refresh
Fixed map cache getting cleared when joining custom maps
Added culling to foliage displacement
Added grass displacement to foundations
Removed obsolete scripts (memory usage)
Removed unused animators (memory usage)
Optimized frame rate under sustained gunfire
Optimized effect recycling
Optimized viewmodel transform updates
Fixed footsteps SFX not audible till near player
Fixed vending machines in doorways sometimes breaking
Added Spinner Wheel
Added Refineries to Harbors
Fixed NRE when sign you are editing is destroyed
Added Supply Signals to Green Military Crates (2%)
Pumpkins only have 1 season (instead of 7)
Fixed Heavy Plate Armor Rad protection (now 7, was 50)