Devblog 148

  • http://playrust.com/devblog-148/


    Changelog:


    Added advanced sound occlusion (disabled by default for testing)
    Fixed music clips occasionally overlapping
    Added fridge item
    Fixed being unable to place ceiling lights inside caves
    Fixed explosives that destroy a wall dealing damage to objects behind it
    Fixed anti hack fly hack exploit used by a small number of private hacks
    Fixed some graphics effects not actually toggling
    Fixed bullet impact decals on glass
    Added potato quality mode when Shader Level is set to 100
    Hammer world model & prefab optimisation
    Stone pickaxe world model & prefab optimisation
    Bone knife world model & prefab optimisation
    Bone club world model & prefab optimisation
    F1 grenade world model & prefab optimisation
    Machete world model & prefab optimisation
    Bleach world model
    Ducttape world model
    Gears world model
    Metal blade world model
    Metal pipe world model
    Rope world model
    Sewing kit world model
    Spring world model
    Tarp world model
    Techparts world model
    Animal fat world model
    Cctv world model
    Charcoal world model
    Cloth world model
    Explosives world model
    Gunpowder world model
    Hq metal world model
    Hq metal ore world model
    Leather world model
    Low grade fuel world model
    Metal fragments world model
    Paper world model
    Sulfur world model
    Targeting computer world model
    Metal ore world model
    Sulphur ore world model
    Fixed freelook vending machine exploit
    Can no longer lock vending machines
    Q button no longer closes vending machine panel
    Can rotate empty vending machines
    Vending machine sounds are serverside
    Can only access vending machine inventory from rear
    Fixed right click inserting items into vending machine as customer
    Vending machine screen cycles available items
    Vending machine screen displays vending progress
    Vending machine panel shows skin of item for sale
    Vending machine purchase resets decay in a radius
    Added Fridge (only accepts food items)
    Can pickup and repair bear trap
    SAR does 15% more damage
    Python much cheaper
    Python does +18% damage
    Python fires slightly faster
    SAP has slight recoil penalty while moving
    SAP has slightly higher aimcone to make it less effective at range
    Added Metal Shopfront - safe trading

    Chillen ist die Kunst, sich beim Nichtstun nicht zu langweilen.