Devblog 141

  • https://playrust.com/devblog-141/+


    Changelog:


    Entity lookup optimizations
    Picked up items go into belt bar if appropriate
    Crafted items go into belt bar if appropriate
    Fixed reactive target not initializing animator parameters when streaming in while knocked down
    Fixed reactive target allocating an array and an enumerator on every network update
    Re-enabled small planters
    NRE fixes
    Fixed small planter scale
    Fixed not being able to place planters close to walls
    Fixed bells always playing when you first join a server with xmas enabled
    Plants in planters survive the cold of the desert/arctic instead of just dying
    Candle hat effect position tweak
    Stricter, unified RPC_Server.MaxDistance
    Server restart countdown is less spammy when a lot of time is left
    Admins can chat as much as they want
    Multiple players can access storage containers at the same time
    Fixed grass displacement clamping issue
    Pushed min shadow distance to 50 (exploits)

    Chillen ist die Kunst, sich beim Nichtstun nicht zu langweilen.