https://playrust.com/devblog-141/+
Changelog:
Entity lookup optimizations
Picked up items go into belt bar if appropriate
Crafted items go into belt bar if appropriate
Fixed reactive target not initializing animator parameters when streaming in while knocked down
Fixed reactive target allocating an array and an enumerator on every network update
Re-enabled small planters
NRE fixes
Fixed small planter scale
Fixed not being able to place planters close to walls
Fixed bells always playing when you first join a server with xmas enabled
Plants in planters survive the cold of the desert/arctic instead of just dying
Candle hat effect position tweak
Stricter, unified RPC_Server.MaxDistance
Server restart countdown is less spammy when a lot of time is left
Admins can chat as much as they want
Multiple players can access storage containers at the same time
Fixed grass displacement clamping issue
Pushed min shadow distance to 50 (exploits)