Devblog 100

  • https://playrust.com/devblog-100/


    Changelog:


    Added Xp + Levelling System
    Removed Blueprints, blueprint fragments
    Removed Research Bench
    Moved crafting menu to its own screen
    Added search to crafting screen
    Cleaned up options screen
    Added motion blur
    Can write in notes
    Rock is craftable
    Added "Barren" map
    Can always/only craft cap, boonie hat or facemask if you have a steam skin for them
    Dropped weapons show the correct skin
    Added EAC launcher UI
    Bullet weapons are projectile for the first x meters
    Fixed bullet projectiles not moving until the frame after being shot
    Added Quick Craft to inventory menu
    Fixed shadow distance/cascade not saving to config
    Fixed antialias not working
    Dragged icons are bigger
    Added tooltips
    Nametags are more visible (especially at night)
    Fixed plants showing #harvest instead of localized string
    Fixed glowing eyelashes
    Fixed main menu news image bugs
    Fixed serverlist scrollwheel speed
    Water quality defaults to high
    Death/kill console messages include steamid
    Added ownership system
    Harvested skulls show the victim as owner
    Paper crafts faster
    Note costs 1 paper (instead of 5)
    Airfield dungeon reworked
    Doors, barricaded doors and covers added in dungeons
    Dungeons higher military crates spawn rate
    Nerfed pillar and roof stability
    New aiming system for throwable weapons
    Throwable weapons now spin
    Aim throwing while sprinting enabled
    Standard bows are no longer hostile to helicopters
    Buffed Eoka pistol (+25% dmg, more reliable)
    Reduced craft cost of Machete
    Reduced craft cost of salvaged sword
    FIsh traps ignore minnows as bait
    Most craft times reduced and made sensible
    Buffed stone spear

    Chillen ist die Kunst, sich beim Nichtstun nicht zu langweilen.