• V0.41b hotfix:


    Fixed completing ghost tree structure causing trees of this type to keep the cut leaves when pooled/reused across the world
    Calibrated floor & foundation floor log cost with new log size to match old cost for a given area coverage
    Fixed loading saves with buildings ghost past ingredient requirements, it now automatically completes it (to fix rare cases of this occurring)
    Fixed blocking while in hanging cut scene breaking animation
    Updated navmesh in cave 2 to improve enemy pathfinding
    Fixed boats not properly undocking when dock gets destroyed
    Floor hole cutter now only cuts structure within the visible white rectangle area and no longer those that have been targeted and are above or below
    Fixed roof hole breaking height calculation, causing roof shape to change when applying the cut
    Fixed roof not calculating height properly depending on alignment with world
    (Multiplayer) Further increased damage distortion of regular (not procedural) buildings for clients
    (Multiplayer) Fixed bombs exploding over a foundation floor not distorting for client


    Quelle: http://survivetheforest.com/

    Chillen ist die Kunst, sich beim Nichtstun nicht zu langweilen.