• v0.36 changelog:



    Fixed opening survival book breaking look at special item animation
    Improved skinning on small bird wings
    Winter TopHeavy pine now drops sticks
    Fixed timmy’s shirt clipping through body during plane crash
    Fixed timmy legs clipping through seats during taken away cutscene
    Fixed No Hud option not working
    Fixed top part of ghost Ex-Platform looking different color than rest of building
    Feathers are now detached from bird ragdolls thus remaining active even after small meat has been picked up
    Fixed cave map clipping through legs while crouch walking
    Fixed dead sharks sometimes duplicating on contact with player
    Bloody tables now move when hit with melee weapons
    Fixed player grabbing end of burning stick while blocking
    Fixed wrapped cloth clipping with held stick
    Fixed cash sometimes getting stuck when spawned from hanging bodies
    Fixed player being able to double jump while player menu is open in MP game
    Better single armed block pose on player
    Fixed anim glitch when transitioning into single arm block
    Catapult can now be built on the raft without it sinking
    Effigies now save burn status and done duration
    Closing inventory or removing an item from crafting mat while implanting upgrades now attempts to instantly place all the views
    Underwater air consumption stops while time is paused in SP
    Paint on weapons is now saved
    Blood on weapons is now saved
    Fixed stashing bow while looking down leaving the toggle arrow type icon active
    Eating cooked or dried arm & leg now also yields 1 bone
    Fixed sinkhole rocks making bush hit sound and giving leaves when hits
    Opened up blocking to cave system at bottom of sinkhole!
    New art added: (Text removed – SPOILER)
    Fixed crafted axe not getting bloody
    Fixed black line passing through ghost objects against horizon at night!
    (audio)Rabbit Boots reduce/muffle sound of footsteps when worn
    New option menu look matching new UI look
    Fixed swimming no longer cleaning weapons, it now cleans all weapons in inventory
    Reworked top of sinkhole mesh to make it harder to glitch down it
    Removed sinkhole blocking collision, you can now jump down to your death if you like. Or if you have the climbing axe climb down! (or up)
    You may now build in/out the sinkhole
    Fixed enemies not appearing at bottom of sinkhole area
    Dying inside the sinkhole no longer plays the drag away sequence
    Fixed duplicating equipped item using batch in inventory
    (multiplayer) Fixed crocodile looking different/worse than single player version
    Fixed watch missing fake drop when you pick up more than you can carry
    Fixed arrows sometimes bouncing off deer and other animals
    Fixed host game new game and continue buttons being flipped compared to single player
    Fixed lighting fires loaded from a save with 0 fuel causing errors and killing performance
    (Multiplayer) Fixed jerkiness in some player animations
    Limited ability for player to stand on extreme slopes
    New building: Multi Thrower ! (replaces the rock thrower) Most right hand held items can now be added to the holder. Projectiles such as bombs produce their standard effect while other items act like rocks previously did
    Meat picked up from multi thrower is now always spoilt
    Fixed some issues loading saves with meat in inventory
    (Multiplayer) Stand up animation added when revived
    Fixed animation breaking after being revived from dying while on a rope
    Fixed player not being able to climb ropes while affected by poison/cold/thirst etc
    Fixed player doing knockdown animation if hit with explosive while in water
    New art added: 5 new timmy drawings
    New timmy drawings placing system: Hold timmy drawings while looking at a wall and press the Craft button (‘C’ on PC by default)
    (audio)New audio added for multi-thrower
    (audio)Fixed clients not being able to hear dropped body sound
    (audio)Fixed missing cave water splatter sound effect
    (audio)Sticks dropped from saplings, effigies and bush2 now all make a dynamic sound when hitting ground
    Improved shadows inside sinkhole
    Fixed cowman not dealing damage to structures and walls
    Sinkhole cubemap added to sinkhole water
    New rocks added in sinkhole to (hopefully) prevent players surviving jump in by landing in water
    (Multiplayer) Fixed ghost rock fence looking filled when placed
    New art added: Sinkhole entrance models x3
    Fixed Climbing axe halting player in mid-air if used on wall while falling/jumping
    Fixed yacht magazine in cave10 being caver magazine when picked up
    More accurate sinkhole ground collision added
    Fixed camera shaking if grabbing onto a cliff with climbing axe while falling
    Fixed player block reaction animation sometimes not playing correctly
    Fixed player not damaging other players with downward axe strike
    New building: Rock Side Platform ! Bring a procedural platform next to a big rock to swap to a lighter structure attached by the side to the rock. Has 3 anchor points
    Stopped player receiving camera shake from cowman footsteps while in water
    (Multiplayer) Fixed loading save as host sometimes causing duplicate ghost bridge to show up client side

    Quelle: http://survivetheforest.com/

    Chillen ist die Kunst, sich beim Nichtstun nicht zu langweilen.