https://playrust.com/devblog-104/
Changelist:
Hapis Island bugfixes.
Hapis Island tint scheme synched with procmap.
Clients are kicked on exceptions
Fixed not being able to select/deselect the chat bar
Injure command is admin only
Reduced wounded immortality time
Fixed missing vegetation in DX9
Fixed view full story on main menu news items not working
New and improved melee combat hit detection
Ping is shown when convar perf is 4
Added ping concommand (prints ping)
New and more reliable building weak side system
Convar perf is saved
Fixed an issue where servers would flood clients during stability refreshes
Fixed an exploit related to hopping between networking groups
Fixed various light source LODing issues
Added spotlight support to light source LODing
Lantern visual improvements
Lantern placable on other deployables
Campfire collider size reduced
Fixed some items costing too many BP frags to research
Added ceiling swinglight
Many armor balance changes
Syringe insta-heal nerfed to 5, HoT increased to 30
Armor now absorbs damage and lowers its condition until broken
Brought back the small powerlines next to roads