Devblog 104

  • https://playrust.com/devblog-104/


    Changelist:


    Hapis Island bugfixes.
    Hapis Island tint scheme synched with procmap.
    Clients are kicked on exceptions
    Fixed not being able to select/deselect the chat bar
    Injure command is admin only
    Reduced wounded immortality time
    Fixed missing vegetation in DX9
    Fixed view full story on main menu news items not working
    New and improved melee combat hit detection
    Ping is shown when convar perf is 4
    Added ping concommand (prints ping)
    New and more reliable building weak side system
    Convar perf is saved
    Fixed an issue where servers would flood clients during stability refreshes
    Fixed an exploit related to hopping between networking groups
    Fixed various light source LODing issues
    Added spotlight support to light source LODing
    Lantern visual improvements
    Lantern placable on other deployables
    Campfire collider size reduced
    Fixed some items costing too many BP frags to research
    Added ceiling swinglight
    Many armor balance changes
    Syringe insta-heal nerfed to 5, HoT increased to 30
    Armor now absorbs damage and lowers its condition until broken
    Brought back the small powerlines next to roads

    Chillen ist die Kunst, sich beim Nichtstun nicht zu langweilen.