Devblog 99-1

  • https://playrust.com/devblog-99-1/


    Changelog:


    Fixed fuel not being refunded when overspill when dropping on items
    Now force disconnects from server when trying to join another from UI
    Lock inherits door options
    Default option on lock is to open/close the door it is attached to
    Fixed ragdoll head stretching
    Linux dedicated server creates log files properly
    Rcon responses aren't printed to the console/log files
    Added admin.bans (returns json list of bans)
    console.log, console.search respond with json
    Asserts show up red in the server console, have a log file
    Updated to Unity 5.3.3p1
    Added Impact sounds for chain link fence building parts
    Overflowed large furnaces shoot items out of the chimney
    Tweaked volume of bush/tree ambient sounds
    Fixed building privilege sometimes staying after death/server restart
    Added item specific pickup/drop inventory ui sounds
    Conditional colliders once again update on server restart
    Dungeon art and design update
    Reduced default map size to 3000 (from 4000)
    Improved procedurally generated rock clusters
    Tweaked road and powerline generation
    Fixed floaty arid / beach trees
    Fixed rocks sometimes spawning on warehouse
    Fixed rivers sometimes intersecting warehouse
    Fixed occasional sawtooth terrain glitch around monuments
    Fixed rivers sometimes starting at insane slopes
    Fixed a number of rock formation prefab issues
    Fixed missing icebergs
    Fixed small static rocks occasionally spawning midair
    Updated HapisIsland

    Chillen ist die Kunst, sich beim Nichtstun nicht zu langweilen.