Devblog 94

  • https://playrust.com/devblog-94/


    Changelog:


    [glow=red,2,300][/glow]
    Doors open and close 2x faster
    Sentry uses new AK47 model
    LookingAt entity uses sphere cast
    Fixed RCon banning legit connections for 60 seconds
    New rain effects
    Can throw melee weapons while running
    Added "ent kill" admin command
    Fixed seeing through walls by resizing window to be long and thin
    Animal animations are smoother
    Material specific impact sounds for some weapons
    Better tree impact sounds
    New plant picking sounds
    New semi-auto rifle sounds
    Better foliage rustle sounds
    Tree/bush leaf wind sounds audible from a shorter distance
    Lots of small sound tweaks
    Fixed water reflections on OSX
    Fixed skin shader on OSX and Linux
    Fixed pink sky on Linux
    Fixed new SSAO frame lag
    Fixed new SSAO induced wall seethrough
    Improved water reflection performance
    Added sphere entity for modders (assets/prefabs/visualization/sphere.prefab)
    Added entity spawn console command (entity.create)
    Physics queries are no longer allocating memory
    Batched building meshes refresh when building parts are rotated
    Roofs can no longer be placed facing downwards
    Reduced max placement distance of roofs
    Signs can no longer be placed on players
    Added flashlight weapon mod
    Added lasersight weapon mod
    Attachment costs reduced
    Added lighttoggle key
    Semi-auto rifle recoil more snappy
    Eoka ladder exploit fixed

    Chillen ist die Kunst, sich beim Nichtstun nicht zu langweilen.