https://playrust.com/devblog-94/
Changelog:
[glow=red,2,300][/glow]
Doors open and close 2x faster
Sentry uses new AK47 model
LookingAt entity uses sphere cast
Fixed RCon banning legit connections for 60 seconds
New rain effects
Can throw melee weapons while running
Added "ent kill" admin command
Fixed seeing through walls by resizing window to be long and thin
Animal animations are smoother
Material specific impact sounds for some weapons
Better tree impact sounds
New plant picking sounds
New semi-auto rifle sounds
Better foliage rustle sounds
Tree/bush leaf wind sounds audible from a shorter distance
Lots of small sound tweaks
Fixed water reflections on OSX
Fixed skin shader on OSX and Linux
Fixed pink sky on Linux
Fixed new SSAO frame lag
Fixed new SSAO induced wall seethrough
Improved water reflection performance
Added sphere entity for modders (assets/prefabs/visualization/sphere.prefab)
Added entity spawn console command (entity.create)
Physics queries are no longer allocating memory
Batched building meshes refresh when building parts are rotated
Roofs can no longer be placed facing downwards
Reduced max placement distance of roofs
Signs can no longer be placed on players
Added flashlight weapon mod
Added lasersight weapon mod
Attachment costs reduced
Added lighttoggle key
Semi-auto rifle recoil more snappy
Eoka ladder exploit fixed