http://playrust.com/devblog-93/
Changelog
Updated crash reporting
Announce to other players when admins give items
Fixed missing texture on key lock
Fixed rock smash particles colliding with player collider
Fixed invisible collectibles (rock, wood etc)
Fixed being able to use blueprint as ammo
Large water catcher is researchable
Don't receive voice chat when dead
Can now use steam connect protocol
Moved debug keys to console commands
Added new model for holosight
Added new model for silencer
Dungeons: railroad and roads art added
Dungeons: fixed missing pipes collision
Dungeons: fixed missing concrete wall collision (military tunnels)
Better mesh batching for improved client performance
Fixed bed exploit to get inside rocks
Fixed bed placement issues
Made white skinned players more apparent
Tweaked how server list is refreshed to avoid overload
Fixed exploit using disconnect during loading screen
Added Semi-Automatic Rifle.