Alpha 12.4 Is Out!

  • Official Alpha 12.4 Release Notes


    Added


    Added block shapes for modular chain link fence
    Added check on minibike part loading to ensure partless bikes are destroyed over the net
    Added bellows item and recipe.


    Changed

    Changed weight of cloth back to 1, and changed recipe of bandages to require 2 cloth, that way all cloth items can be right click scrapped yet there is no xp exploit
    Changed weather forests have less chance to rain. All biomes have a chance to be overcast but not rain. Deserts have a rare chance of rain. Snow biomes have a chance to be clear.
    Changed logs now burn for 3 minutes and planks burn for 10 seconds and wood debris burns for 30 seconds for easy math
    Changed crossbow bolts have the same damage
    Changed can now see exact damage on ammo if matching weapon is the currently selected belt slot
    Changed forge ahead book no longer needed to make a forge
    Changed removed forge ahead book from loot.xml The book still exists until A13 so we don’t break save games, but it is useless
    Changed recipe of forge to use bellows, a short metal pipe, small stones and clay
    Changed reduced amounts of hide you get from animals
    Changed arrowheads to use sack model instead of ingot model


    Fixed


    Fixed spike traps upgraded to themselves
    Fixed Crosshair animation when player moves
    Fixed certain blocks(wood window & opened steel door) are too big and prevent placement of blocks
    Fixed trap a zombie with a wood frame
    Fixed spawn near my bedroll was broken
    Fixed handheld item lost if you equip an item from a container (full backpack and toolbelt)
    Fixed free instant XP without wasting material
    Fixed crafting grid output bugged after inventory was full
    Fixed all arrows are labeled as broken
    Fixed flashlight swallowed when using attaching via crafting grid
    Fixed enforcer magazine not stating it teaches the 44 magnum
    Fixed drop on death delete all not working properly
    Fixed rocket launcher mesh showing when it should only be showing the rocket mesh
    Fixed crafting menu not updating real time
    Fixed key mapping problematic in non-default cases
    Fixed sawed off shotgun grip had no burn time
    Fixed the minibike disappearing like a scared turtle
    Fixed the minibike disappeared after taking tires off
    Fixed save game does not save your minibike
    Fixed Null Ref NGUI
    Fixed trailer Park in Navezgane covered by sandrocks
    Fixed trick key use to reuse eat/drink/use infinitely
    Fixed fat zombie cop collision
    Fixed Stealth A9.3 vs A12.1
    Fixed steel and Iron arrow head now use sack model instead of ingot model
    Fixed zombies show texts as loot containers (untouched, nothing and empty)
    Fixed feral horde did not arrive
    Fixed crafting uses too many resources at once
    Fixed auger continues to idle without gas
    Fixed zombies dying on fire (excluding torch fire) causing argument exception
    New DayLight Length times – always sunset at 10:00PM so players always know when they will run
    Fixed windows punching through fog in the distance
    Fixed cutout wall lamp transparency against sky
    Fixed screen blood left/right direction
    Fixed a few env audio fade bugs and load hitch when crossing biomes
    Fixed sniper rifle bugged super zoom on multiple right clicking
    Fixed a rare error when shutting down a game server right after a player left who was connected through Steam Networking
    Fixed the triple lindy flying hatch from the forums
    Fixed mini bike headlight/horn react to their keybinds when they shouldn’t
    Fixed confusing campfire – not sure about this one
    Fixed console errors on rented dedi servers
    Fixed exc array index is out of range
    Fixed crafting delay on closing backpack at the wrong time
    Fixed right click drop simultaneously press mouse buttons to dupe
    Fixed stone crossbow bolts now get quality range from weapon


    Quelle: http://7daystodie.com/alpha-12-4-is-out/