Loot small:
http://pastebin.com/CtScSApv
Loot normal:
http://pastebin.com/QfZx0r5z
Gebäude:
http://pastebin.com/CDaqpSue
Gewünschte Änderungen wären folgende:
Military Loot in Barracken und MilitaryBuildings (User-Wunsch)
FarmLoot wurde gekürzt (Waffen etc. raus) und könnte vll nochmal nen kleines Update gebrauchen.
Die Classes dafür sind folgende:
Barracken
Code
military[] = {{"RH_7Rnd_50_AE", 0.5}, {"RH_6Rnd_44_Mag", 0.5}, {"RH_6Rnd_357_Mag", 0.5}, {"RH_13Rnd_9x19_bhp", 0.5}, {"RH_8Rnd_9x19_P38", 0.5}, {"RH_7Rnd_32cal_ppk", 0.5}, {"RH_8Rnd_9x19_Mk", 0.5}, {"RH_8Rnd_9x19_Mksd", 0.5}, {"RH_15Rnd_9x19_usp", 0.5}, {"RH_15Rnd_9x19_uspsd", 0.5}, {"RH_12Rnd_45cal_usp", 0.5}, {"RH_8Rnd_45cal_m1911", 0.5}, {"RH_8Rnd_762_tt33", 0.5}, {"RH_10Rnd_22LR_mk2", 0.5}, {"RH_20Rnd_9x19_M93", 0.5}, {"RH_19Rnd_9x19_g18", 0.5}, {"RH_17Rnd_9x19_g17SD", 0.5}, {"RH_17Rnd_9x19_g17", 0.5}, {"RH_20Rnd_32cal_vz61", 0.5}, {"RH_30Rnd_9x19_tec", 0.5}, {"RH_32Rnd_9x19_Muzi", 0.5}, {"vil_bhp_mag", 0.5}, {"17Rnd_9x19_glock17", 0.5}, {"15Rnd_9x19_M9", 0.5}, {"15Rnd_9x19_M9SD", 0.5}, {"vil_usp45_mag", 0.5}, {"vil_usp45sd_mag", 0.5}, {"30Rnd_9x19_MP5", 0.5}, {"30Rnd_9x19_MP5SD", 0.5}, {"vil_32Rnd_UZI", 0.5}, {"vil_32Rnd_UZI_SD", 0.5}, {"30Rnd_556x45_Stanag", 0.5}, {"30Rnd_556x45_StanagSD", 0.5}, {"RH_20Rnd_762x51_SD_hk417", 0.5}, {"RH_20Rnd_762x51_hk417", 0.5}, {"20Rnd_762x51_DMR", 0.5}, {"20Rnd_762x51_B_SCAR", 0.5}, {"20Rnd_762x51_SB_SCAR", 0.5}, {"FHQ_rem_30Rnd_680x43_ACR", 0.5}, {"FHQ_rem_30Rnd_680x43_ACR_SD", 0.5}, {"USSR_5Rnd_408", 0.5}, {"FHQ_rem_7Rnd_338Lapua_MSR_NT", 0.5}, {"FHQ_rem_7Rnd_338Lapua_MSR_NT_SD", 0.5}, {"FHQ_rem_20Rnd_762x51_PMAG_NT", 0.5}, {"FHQ_rem_20Rnd_762x51_PMAG_NT_SD", 0.5}, {"FoodCanUnlabeled", 0.5}, {"ItemSodaEmpty", 0.5}, {"ItemSodaCoke", 0.5}, {"ItemSodaPepsi", 0.5}, {"ItemBandage", 0.5}, {"ItemAntibiotic", 0.5}, {"ItemPainkiller", 0.5}, {"ItemMorphine", 0.5}, {"30Rnd_556x45_Stanag", 0.5}, {"20Rnd_762x51_DMR", 0.5}, {"17Rnd_9x19_glock17", 0.5}, {"15Rnd_9x19_M9SD", 0.5}, {"15Rnd_9x19_M9", 0.5}, {"30Rnd_762x39_AK47", 0.5}, {"30Rnd_545x39_AK", 0.5}, {"5Rnd_762x51_M24", 0.5}, {"5Rnd_86x70_L115A1", 0.5}, {"8Rnd_B_Beneli_74Slug", 0.5}, {"1Rnd_HE_m203", 0.5}, {"FlareWhite_m203", 0.5}, {"FlareGreen_m203", 0.5}, {"1Rnd_Smoke_m203", 0.5}, {"200Rnd_556x45_M249", 0.5}, {"HandGrenade_west", 0.5}, {"HandGrenade_east", 0.5}, {"SmokeShell", 0.5}, {"SmokeShellRed", 0.5}, {"SmokeShellGreen", 0.5}, {"8Rnd_B_Beneli_Pellets", 0.5}, {"30Rnd_556x45_StanagSD", 0.5}, {"30Rnd_9x19_MP5", 0.5}, {"30Rnd_9x19_MP5SD", 0.5}, {"100Rnd_762x51_M240", 0.5}, {"HandChemGreen", 0.5}, {"HandChemBlue", 0.5}, {"HandChemRed", 0.5}, {"ItemHeatPack", 0.5}, {"8Rnd_9x18_MakarovSD", 0.5}, {"30Rnd_9x19_UZI_SD", 0.5}};
Code
military[] = {{"RH_7Rnd_50_AE", 0.5}, {"RH_6Rnd_44_Mag", 0.5}, {"RH_6Rnd_357_Mag", 0.5}, {"RH_13Rnd_9x19_bhp", 0.5}, {"RH_8Rnd_9x19_P38", 0.5}, {"RH_7Rnd_32cal_ppk", 0.5}, {"RH_8Rnd_9x19_Mk", 0.5}, {"RH_8Rnd_9x19_Mksd", 0.5}, {"RH_15Rnd_9x19_usp", 0.5}, {"RH_15Rnd_9x19_uspsd", 0.5}, {"RH_12Rnd_45cal_usp", 0.5}, {"RH_8Rnd_45cal_m1911", 0.5}, {"RH_8Rnd_762_tt33", 0.5}, {"RH_10Rnd_22LR_mk2", 0.5}, {"RH_20Rnd_9x19_M93", 0.5}, {"RH_19Rnd_9x19_g18", 0.5}, {"RH_17Rnd_9x19_g17SD", 0.5}, {"RH_17Rnd_9x19_g17", 0.5}, {"RH_20Rnd_32cal_vz61", 0.5}, {"RH_30Rnd_9x19_tec", 0.5}, {"RH_32Rnd_9x19_Muzi", 0.5}, {"vil_bhp_mag", 0.5}, {"17Rnd_9x19_glock17", 0.5}, {"15Rnd_9x19_M9", 0.5}, {"15Rnd_9x19_M9SD", 0.5}, {"vil_usp45_mag", 0.5}, {"vil_usp45sd_mag", 0.5}, {"30Rnd_9x19_MP5", 0.5}, {"30Rnd_9x19_MP5SD", 0.5}, {"vil_32Rnd_uzi", 0.5}, {"vil_32Rnd_UZI_SD", 0.5}, {"30Rnd_556x45_Stanag", 0.5}, {"30Rnd_556x45_StanagSD", 0.5}, {"RH_20Rnd_762x51_SD_hk417", 0.5}, {"RH_20Rnd_762x51_hk417", 0.5}, {"20Rnd_762x51_DMR", 0.5}, {"20rnd_762x51_B_SCAR", 0.5}, {"20rnd_762x51_SB_SCAR", 0.5}, {"FHQ_rem_30Rnd_680x43_ACR", 0.5}, {"FHQ_rem_30Rnd_680x43_ACR_SD", 0.5}, {"USSR_5Rnd_408", 0.5}, {"FHQ_rem_7Rnd_338Lapua_MSR_NT", 0.5}, {"FHQ_rem_7Rnd_338Lapua_MSR_NT_SD", 0.5}, {"FHQ_rem_20Rnd_762x51_PMAG_NT", 0.5}, {"FHQ_rem_20Rnd_762x51_PMAG_NT_SD", 0.5}, {"FoodCanUnlabeled", 0.5}, {"ItemSodaEmpty", 0.5}, {"ItemSodaCoke", 0.5}, {"ItemSodaPepsi", 0.5}, {"ItemBandage", 0.5}, {"ItemAntibiotic", 0.5}, {"ItemPainkiller", 0.5}, {"ItemMorphine", 0.5}, {"30Rnd_556x45_Stanag", 0.5}, {"20Rnd_762x51_DMR", 0.5}, {"17Rnd_9x19_glock17", 0.5}, {"15Rnd_9x19_M9SD", 0.5}, {"15Rnd_9x19_M9", 0.5}, {"30Rnd_762x39_AK47", 0.5}, {"30Rnd_545x39_AK", 0.5}, {"5Rnd_762x51_M24", 0.5}, {"5Rnd_86x70_L115A1", 0.5}, {"8Rnd_B_Beneli_74Slug", 0.5}, {"1Rnd_HE_M203", 0.5}, {"FlareWhite_M203", 0.5}, {"FlareGreen_M203", 0.5}, {"1Rnd_Smoke_M203", 0.5}, {"200Rnd_556x45_M249", 0.5}, {"HandGrenade_west", 0.5}, {"HandGrenade_east", 0.5}, {"SmokeShell", 0.5}, {"SmokeShellRed", 0.5}, {"SmokeShellGreen", 0.5}, {"8Rnd_B_Beneli_Pellets", 0.5}, {"30Rnd_556x45_StanagSD", 0.5}, {"30Rnd_9x19_MP5", 0.5}, {"30Rnd_9x19_MP5SD", 0.5}, {"100Rnd_762x51_M240", 0.5}, {"HandChemGreen", 0.5}, {"HandChemBlue", 0.5}, {"HandChemRed", 0.5}, {"ItemHeatPack", 0.5}, {"8Rnd_9x18_MakarovSD", 0.5}, {"20Rnd_B_765x17_Ball", 0.5}, {"30Rnd_9x19_UZI_SD", 0.5}};
MilitarySpecial (Barracken im speziellen)
Code
lootType[] = {{"assaultrifles", "cfglootweapon", 0.5}, {"machineguns", "cfglootweapon", 0.5}, {"pistols", "cfglootweapon", 0.5}, {"sniperrifles", "cfglootweapon", 0.5}, {"militaryshotguns", "cfglootweapon", 0.3}, {"submachinegun", "cfglootweapon", 0.5}, {"AmmoBoxSmall_556", "object", 0.5}, {"AmmoBoxSmall_762", "object", 0.5}, {"Binocular", "weapon", 0.01}, {"ItemFlashlightRed", "military", 0.02}, {"ItemKnife", "military", 0.01}, {"ItemGPS", "weapon", 0.01}, {"ItemMap", "military", 0.01}, {"Binocular_Vector", "military", 0.1}, {"militarybackpacks", "militarybackpacks", 0.04}, {"", "medical", 0.5}, {"", "generic", 0.3}, {"", "military", 0.5}, {"machinegunammo", "machinegunammo", 0.5}, {"militaryclothes", "militaryclothes", 0.5}, {"NVGoggles", "weapon", 0.01}}; lootTypeSmall[] = {{"pistols", "cfglootweapon", 0.5}, {"AmmoBoxSmall_556", "object", 0.5}, {"AmmoBoxSmall_762", "object", 0.5}, {"Binocular", "weapon", 0.02}, {"ItemFlashlightRed", "military", 0.01}, {"ItemKnife", "military", 0.02}, {"ItemGPS", "weapon", 0.02}, {"ItemMap", "weapon", 0.01}, {"Binocular_Vector", "weapon", 0.03}, {"", "medical", 0.5}, {"", "generic", 0.15}, {"", "military", 0.33}, {"5Rnd_86x70_L115A1", "magazine", 0.3}, {"10Rnd_127x99_m107", "magazine", 0.02}, {"machinegunammoexpl", "single", 0.5}, {"militaryclothes", "single", 0.05}, {"NVGoggles", "weapon", 0.04}, {"100Rnd_762x54_PK", "magazine", 0.5}};
IndustrialMilitary:
Code
lootType[] = {{"pistols", "cfglootweapon", 0.5}, {"assaultrifles", "cfglootweapon", 0.5}, {"PartGeneric", "magazine", 0.03}, {"sniperrifles", "cfglootweapon", 0.5}, {"shotgunsingleshot", "cfglootweapon", 0.5}, {"ItemGenerator", "magazine", 0.01}, {"submachinegun", "cfglootweapon", 0.05}, {"PartGeneric", "magazine", 0.03}, {"ItemGenerator", "magazine", 0.01}, {"PartWheel", "magazine", 0.02}, {"Binocular", "weapon", 0.01}, {"ItemFlashlightRed", "military", 0.03}, {"ItemKnife", "military", 0.04}, {"ItemGPS", "weapon", 0.01}, {"PartVRotor", "magazine", 0.01}, {"PartFueltank", "magazine", 0.03}, {"PartEngine", "magazine", 0.04}, {"PartGlass", "magazine", 0.05}, {"militarybackpacks", "militarybackpacks", 0.03}, {"", "medical", 0.05}, {"", "generic", 0.25}, {"", "military", 0.07}, {"ItemEtool", "weapon", 0.03}, {"ItemSandbag", "magazine", 0.02}, {"ItemFuelBarrelEmpty", "magazine", 0.03}, {"fuel_pump_kit", "magazine", 0.01}, {"machineguns", "cfglootweapon", 0.5}}; lootTypeSmall[] = {{"pistols", "cfglootweapon", 0.5}, {"Binocular", "weapon", 0.05}, {"ItemFlashlightRed", "weapon", 0.03}, {"ItemKnife", "weapon", 0.04}, {"ItemGPS", "weapon", 0.02}, {"", "medical", 0.12}, {"", "generic", 0.22}, {"", "military", 0.5}, {"ItemEtool", "weapon", 0.03}};
MilitaryIndustrial:
Code
lootType[] = {{"pistols", "cfglootweapon", 0.5}, {"assaultrifles", "cfglootweapon", 0.5}, {"PartGeneric", "magazine", 0.03}, {"sniperrifles", "cfglootweapon", 0.5}, {"shotgunsingleshot", "cfglootweapon", 0.5}, {"ItemGenerator", "magazine", 0.01}, {"submachinegun", "cfglootweapon", 0.5}, {"PartGeneric", "magazine", 0.03}, {"ItemGenerator", "magazine", 0.01}, {"PartWheel", "magazine", 0.02}, {"Binocular", "weapon", 0.01}, {"ItemFlashlightRed", "military", 0.03}, {"ItemKnife", "military", 0.04}, {"ItemGPS", "weapon", 0.01}, {"PartVRotor", "magazine", 0.01}, {"militarybackpacks", "militarybackpacks", 0.03}, {"", "medical", 0.05}, {"", "generic", 0.35}, {"", "military", 0.5}, {"ItemEtool", "weapon", 0.03}, {"ItemSandbag", "magazine", 0.02}, {"ItemFuelBarrelEmpty", "magazine", 0.03}, {"fuel_pump_kit", "magazine", 0.01}, {"machineguns", "cfglootweapon", 0.5}}; lootTypeSmall[] = {{"pistols", "cfglootweapon", 0.5}, {"Binocular", "weapon", 0.05}, {"ItemFlashlightRed", "weapon", 0.03}, {"ItemKnife", "weapon", 0.04}, {"ItemGPS", "weapon", 0.02}, {"", "medical", 0.12}, {"", "generic", 0.22}, {"", "military", 0.5}, {"ItemEtool", "weapon", 0.03}};
Military:
Code
lootType[] = {{"pistols", "cfglootweapon", 0.5}, {"assaultrifles", "cfglootweapon", 0.5}, {"sniperrifles", "cfglootweapon", 0.5}, {"shotgunsingleshot", "cfglootweapon", 0.5}, {"submachinegun", "cfglootweapon", 0.5}, {"Binocular", "weapon", 0.03}, {"ItemFlashlightRed", "military", 0.04}, {"ItemKnife", "military", 0.01}, {"ItemGPS", "weapon", 0.01}, {"ItemMap", "military", 0.02}, {"militarybackpacks", "militarybackpacks", 0.5}, {"", "medical", 0.5}, {"", "generic", 0.1}, {"", "military", 0.3}, {"ItemEtool", "weapon", 0.02}, {"ItemSandbag", "magazine", 0.02}, {"machineguns", "cfglootweapon", 0.5}}; lootTypeSmall[] = {{"pistols", "cfglootweapon", 0.5}, {"Binocular", "weapon", 0.05}, {"ItemFlashlightRed", "weapon", 0.03}, {"ItemKnife", "weapon", 0.04}, {"ItemGPS", "weapon", 0.02}, {"", "medical", 0.5}, {"", "generic", 0.22}, {"", "military", 0.5}, {"ItemEtool", "weapon", 0.03}};
Farm/Scheunen:
Code
lootType[] = {{"ItemJerrycan", "magazine", 0.05}, {"", "generic", 0.3}, {"", "trash", 0.01}, {"PartPlankPack", "magazine", 0.06}, {"WeaponHolder_ItemHatchet_DZE", "object", 0.05}, {"ItemFuelBarrelEmpty", "magazine", 0.01}, {"WeaponHolder_ItemMachete", "object", 0.03}, {"ItemFishingPole", "weapon", 0.02}, {"ItemLightBulb", "magazine", 0.02}, {"ItemSledgeHandle", "magazine", 0.02}, {"farmweapons", "cfglootweapon", 0.01}};
lootTypeSmall[] = {{"", "generic", 0.79}, {"", "trash", 0.01}, {"", "military", 0.5}, {"ItemLightBulb", "magazine", 0.01}, {"ItemSledgeHead", "magazine", 0.01}};