DayZ Standalone Update 0.46.124490 (Stable)

  • Known Issues:
    -Crash caused by Fireplace kit in players Inventory
    -Character cloning
    -Player can look through walls
    -Zombies are spawning on spot of their death
    -Player is stuck in building after reconnect
    -Player cannot respawn properly when he has drowned
    -Shadow related client FPS drops
    -When restrained in unconscious player stays in restrained state till he reconnects




    New:
    -Actions: You can sort out good ammunition from a ruined stack
    -Animations: New reload animations for Longhorn and a second reload for the Crossbow.
    -Animations: New reload for B95 double rifle.
    -Animations: MP5K reload Animations
    -Animations: Added aimed pose for sitting with rifle.
    -Animations: Drinking from pond and well.
    -Loot: Added MP5 with magazines
    -Loot: Added military Pilotka side cap
    -Map: Karmanovka has returned
    -Map: Novodmitrovsk has been added
    -Map: Industrial area of Novodmitrovsk has been added.
    -Map: Tenement area near Novodmitrovsk has been added.
    -Map: Dobroe village is added.
    -Map: New administrative buildings has been added in Novo.
    -Item: Flashbang grenade
    -Item: Hand grenade
    -Item: Added green and black color variants of the ZSh3 helmet. Can be crafted.
    -Sound: Play sound when using the bow.


    Fixed:
    -Actions: Painting 75 akm drum magazine
    -Actions: Crafting fur backpack
    -Actions: AKM buttstock painting
    -Actions: Breaking apart backpacks, down into parts
    -Actions: Leather backpack crafting
    -Actions: Raised chance to ignite fire in wind
    -Actions: Fixed crash with meat duplication in fireplace/inventory
    -Actions: Can't eat meat directly from the fireplace
    -Animations: Fixed hand movement at the end of SKS reloading.
    -Animations: Hand clipping in unarmed run.
    -Animations: Crouch walks and runs replaced with new animations.
    -Animations: Crouch idle pose adjusted to better show items in player's hand.
    -Animations: Sprint with gun replaced with new animation.
    -Animations: Jump and vualt animations updated
    -Animations: Hand poses added for granades, pelts, alcohol tincture, fishing rod, magazines, woods.
    -Animations: Zombie attack animations polished.
    -Animations: Gestures poses fixed.
    -Animations: Two handed arming animations fixed.
    -Animations: Fixed an issue where surrender kept getting cancelled when used with one handed melee weapons
    -Animations: Fixed an issue where vomiting was not working properly with 2 handed melee weapons
    -Animations: Fixed an issue where drinking animation was not playing when the player was in prone
    -Animations: Throwing items reconfigured, staying wound up should not prevent the player from getting knocked down or cuffed
    -Animations: Leaning tweaked in transitional states, should now allow for smoother transitions while leaning
    -Animations: Fixed an issue where the character would not roll left/right with binocs in raised prone state
    -Gear: Alpha sorting in alcohol tincture model
    -Item: Hacksaw hand placement
    -Sound: Arrow loading
    -Sound: Arrow ejecting
    -Sound: Fishing bait check