Known Issues:
-Crash caused by Fireplace kit in players Inventory
-Character cloning
-Player can look through walls
-Zombies are spawning on spot of their death
-Player is stuck in building after reconnect
-Player cannot respawn properly when he has drowned
-Shadow related client FPS drops
-When restrained in unconscious player stays in restrained state till he reconnects
New:
-Actions: You can sort out good ammunition from a ruined stack
-Animations: New reload animations for Longhorn and a second reload for the Crossbow.
-Animations: New reload for B95 double rifle.
-Animations: MP5K reload Animations
-Animations: Added aimed pose for sitting with rifle.
-Animations: Drinking from pond and well.
-Loot: Added MP5 with magazines
-Loot: Added military Pilotka side cap
-Map: Karmanovka has returned
-Map: Novodmitrovsk has been added
-Map: Industrial area of Novodmitrovsk has been added.
-Map: Tenement area near Novodmitrovsk has been added.
-Map: Dobroe village is added.
-Map: New administrative buildings has been added in Novo.
-Item: Flashbang grenade
-Item: Hand grenade
-Item: Added green and black color variants of the ZSh3 helmet. Can be crafted.
-Sound: Play sound when using the bow.
Fixed:
-Actions: Painting 75 akm drum magazine
-Actions: Crafting fur backpack
-Actions: AKM buttstock painting
-Actions: Breaking apart backpacks, down into parts
-Actions: Leather backpack crafting
-Actions: Raised chance to ignite fire in wind
-Actions: Fixed crash with meat duplication in fireplace/inventory
-Actions: Can't eat meat directly from the fireplace
-Animations: Fixed hand movement at the end of SKS reloading.
-Animations: Hand clipping in unarmed run.
-Animations: Crouch walks and runs replaced with new animations.
-Animations: Crouch idle pose adjusted to better show items in player's hand.
-Animations: Sprint with gun replaced with new animation.
-Animations: Jump and vualt animations updated
-Animations: Hand poses added for granades, pelts, alcohol tincture, fishing rod, magazines, woods.
-Animations: Zombie attack animations polished.
-Animations: Gestures poses fixed.
-Animations: Two handed arming animations fixed.
-Animations: Fixed an issue where surrender kept getting cancelled when used with one handed melee weapons
-Animations: Fixed an issue where vomiting was not working properly with 2 handed melee weapons
-Animations: Fixed an issue where drinking animation was not playing when the player was in prone
-Animations: Throwing items reconfigured, staying wound up should not prevent the player from getting knocked down or cuffed
-Animations: Leaning tweaked in transitional states, should now allow for smoother transitions while leaning
-Animations: Fixed an issue where the character would not roll left/right with binocs in raised prone state
-Gear: Alpha sorting in alcohol tincture model
-Item: Hacksaw hand placement
-Sound: Arrow loading
-Sound: Arrow ejecting
-Sound: Fishing bait check